max payne related machinima

As a result of my fighting hard against the virulent ↵wandering astray online—the getting lost in the cyber trenches—I finally started to fill up the ↵machinima-section of my collection of artefacts created by members of ‘my cyberian tribe’, the ↵MP-modding community. As everything around here inside my anthropologist’s hut online, the section still is very much ↵WIP, but I am dedicated to not let the work on it idle again. … Continue reading

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spooknik

On 4 October 1957 ↑Stephen King was at the cinema. Together with the other ten-year-olds clustered around him he watched the morning performance of ↑Earth vs. the Flying Saucers. Just as the flying saucers started their attack on Washington D.C. the movie was interrupted and the houselights went on. Pale and nervous the manager entered the auditorium. “‘I want to tell you’, he said in that trembly voice, ‘that the Russians have put a space satellite into orbit around the earth. They call it … Spootnik.’” (↵King 1993[1981]:21) For the assembled post-war kids a world crashed. The world of US-American … Continue reading

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real life half life

There’s a lot said and written on immersion into alternative or even virtual worlds, on people getting lost in gamespace or the Internet’s interactive realms, and so on. In consequence thoughts about the questions arising with these ‘other realities’ fly into every direction. As the ‘cyberanthropologist online among the gamemodders’ I deem myself to be, I am especially interested in how the Cyberians themselves tackle this issues. The people I am affected to appropriate all kinds of related artefacts and then artistically slap the demarcations between meat- and cyberspace around with a large trout—big time. Aaron Rasmussen for example thought … Continue reading

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evocational ethnography

Since “Writing Culture” (Clifford & Marcus 1986) there is a lot of discussion about writing ethnographies in literary style(s). In my view the discussions inside visual anthropology deals with quite the same set of problems and issues transponed to the media still photography and moving image. Somehow hypermedia, the computer, and the Internet merge all this together. So every cyber/anthropologist doing work visibly online (like me here) sooner or later has to try to get wiser from writing culture and visual anthropology. Tobias Rees’ paper “Writing culture — Filming Culture” (Rees 1998) comes in handy, in my opinion. [One advantage … Continue reading

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megaman and xiaoxiao

Picasso once said that the only thing he regrets is to never have done a graphic novel (vulgar term: comic; high-culture french term: les bandes dessinées). Today, I guess, he’d strive to do a computergame. I thought about this yesterday, and — quite matching — today I stumbled (via searching updates to the ↵Star-Wars-Kid story and dropping by at the force net while doing so) into the 8-bit theatre aka Bob & George. Something about it: “Bob and George, arguably the very first sprite-based webcomic was started in April 2000.The original idea was for the comic to be hand-drawn and … Continue reading

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