sight

  ‘Sight’ is a wonderful new short film—in fact the graduation project of Eran May-raz and Daniel Lazo at ↑The Bezalel Academy of Arts and Design, Jerusalem—driving the fusion of ↑augmented reality with ↑gamification to cyberpunked heights. MAY-RAZ, ERAN AND DANIEL LAZIO. 2012. Sight [short film]. Jerusalem: The Bezalel Academy of Arts and Design. via ↑entry at ↑kueperpunk … Continue reading

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engine john’s goggles

Just last week I had my students discuss in class Alex ‘↑Rex‘ ↑Golub‘s excellent ethnography-based article ‘↓Being in the World (of Warcraft)‘ (2010). One of the points Rex powerfully makes is that it isn’t ever more realistic (or: naturalistic) graphics and supposedly intuitive interfaces that guarantee deep immersion into computer games and so-called ‘virtual worlds,’ but social relationships (a point that I do second fully). Hence the vision of ↑VR pioneers/evangelists like ↑Jaron Lanier and the prospects fostered by cyberpunk were somewhat misleading: No sooner had text only worlds blossomed before it appeared they would be replaced by immersive “virtual … Continue reading

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everything is connected

‘Watch Dogs’ as presented by Ubisoft at E3   They kept it a secret until some days ago. I am not closely following the coverage of ↑this year’s E3, but from what I read it seems that a lot of the major players in the industry put some disappointing shows on the floor. Not so Ubisoft—here I have to admit that ↵since ‘↵Far Cry 2‘ I am a regular fanboy—they stunned the audience by presenting ‘↑Watch Dogs,’ which is heavily cyberpunk-drenched, truly just twenty minutes into the future, ↑at the most. Gamezone was the first to sum the available information … Continue reading

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last riddler challenges

Just yesterday I had a longer conversation [not online, but face to face, beer by beer] with a doctoral student of mine ↑who does deeply immersed fieldwork around and within the ‘StarCraft II’ (SC2 | Blizzard Entertainment 2010) pro-gamer scene. Matchingly enough the day before yesterday I reread ↓Bearman 2008 and ↵watched ‘King of Kong’ (Gordon 2007) and ‘Chasing Ghosts’ (Ruchti 2007), wondering at the lengths high-end arcade-gamers go. Well, he told me about the lengths the SC2-specialists go, especially in terms of analysis of the game, its patches, actual matches, etc. Up to writing book-lengths compendiums. After enough grinning … Continue reading

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fistful of quarters

Joshua Bearman’s article ‘↓The perfect game‘ (2008) since years slumbers on my HDD—luckily it’s still available online for everybody. Testimony to the amazing zen-like perfect-flow achievable in high-end arcade gaming. Additionally there are two magnificent documentaries on the subject: ‘The King of Kong: Fistful of Quarters’ (Gordon 2007) and ‘Chasing Ghosts: Beyond the Arcade’ (Ruchti 2007). Here are the trailers and what ↑filmcritic‘s ↑Anthony Burch has to say on the two documentaries:  the king of kong  Put this one at the top of your “Must Watch Now” list. Like, right now. Beyond functioning as an entertaining if somewhat shallow look … Continue reading

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beyond the game

‘↑Beyond the Game‘ is the motto of the World Cyber Games and also the intended title of the documentary film by filmmaker Jos de Putter. The film is set in the world of incredibly popular cyber games and portrays several top players from very different cultures in the run-up to the coming world Championships in October 2008 in Seattle, which will also be the climax of the film.     Protagonists are an Asian and a European player, known in the cyber world as Sky and Grubby. Sky is 19, comes from China and is world champion in the game … Continue reading

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