escher’s quake

Stephen [Edwin] King tells us that associating otherwise unrelated ideas in an original way is the key to creating an interesting novel. In a magazine-article he read that paranormal phenomena of the ‘Poltergeist’ kind are prone to appear in the vicinity of adolescent youths. He associated this story with his recollections of some outcast girls who attended school with him. The plot of “Carrie” was born and this novel paved the road to King’s incredible success … are you ready? Are you hanging at the edge of your seat? Not long ago during some quiet moments sitting at the window … Continue reading

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games without frontiers

games without frontiers by Aki Järvinen accompanies the Ph.D.-thesis he is working on: Games without frontiers: Theories and methods for game studies. Aki Järvinen’s gaming diary, the table of contents (includes thesis background), and chapters in progress of his thesis are online. ” I respect many kinds of approaches to the study of games and players, just as long as the researchers play games themselves.”—Aki Järvinen … Continue reading

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most immersive moment in a computergame

The day before yesterday I got Half Life 2 (HL2) and installed it in the afternoon. Although Steam is kind of embarassing it worked fine. Then, still being in the office, I started to play it. And I have to say it is absolutely amazing, stunning, and whatnot. In the evening I continued to play until 2AM yesterday. I do not yet know how to make screenshots ingame, but I definitely have to work that out. There was one scene/incident in a concrete water-reservoir, diving in the water, a corpse of a killed combine-policeman floating above me, and the bubble … Continue reading

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the new gods

Having returned from the last LAN-party (the Fighternight 6) — where I again was fragged big time. Lucky me that we didn’t play one second of Counter Strike (CS) ;) — I am very much into Quake 3 Arena (Q3A) again. At the LAN someone had a movie of some Q3A grand champion doing incredible jumps, stunts, and tricks. If, following Harold Schechter, the comicbook superheroes are the new gods (Schechter 1980), they meanwhile have evolved into computergame characters. And among this breed there is an absolute upper class, the creme of the Pantheon, if you wish: the hardcore champion … Continue reading

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masterfusion

Masterfusion, leader of the mod-project ↵Matrixed Reality has published a comment wherein he states, that he plans to switch engines: Hey guys, perhaps you have noticed that I didn’t update my site in the last time and didn’t show any new stuff. Well, I thought about which features to add in the next version, but everytime I had a cool idea I had to recognize that the limitations of the modding-system in Max Payne don’t make it possible to include. This pissed me off, so I finally decided to change the engine and continue with Matrixed Reality by making a … Continue reading

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blade runner novel pt.1

AEW. 2001. Blade Runner Novel Pt.1. mod-type: levels, music release date: 06 September 2001 release package: bladerunner2ndlevel.zip [9MB] package contains: br2.mpm [34MB] | br2.txt [3KB] download: at filefront accompanying br2.txt: ———————————————————————— Blade Runner Novel Pt.1 Author AEW Author walwin[at]qwest.net ———————————————————————— Type of modification:Level,music Build Time: 45 hours ———————————————————————— Description: Blade Runner Story First part (of many I hope) of a BladeRunner novel starring Max Payne Those hung up on no new skin can pretend Payne’s real coat is in the cleaners. Features:AI scripting, sounds, music and a story. This is the start of what I hope to be many levels … Continue reading

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