assassin’s creed framework

Although the main plots of the ↑‘Assassin’s Creed’ games have historical settings—during the Third Crusade (Ubisoft Montreal 2007), the Renaissance (2009), and the American Revolution (2012)—the narrative as a whole bows down to ↵the cyberpunk dicourse. The story which delivers the framework decidedly is cyberpunkish: In the present day, or 20 minutes into the future, the evil corporation ‘Abstergo Industries’ abducts one Desmond Miles. In a secret appartment hideaway he is made to connect to the ‘Animus,’ a computer able to revoke ‘genetic memory.’ That way Miles is able to experience the lifes of his ancestors as interactive virtual realities … Continue reading

Share

half life source

After eight years in the making, the release of ‘↑Black Mesa‘ is only nine days away. Here’s the ‘about’ ↑from its very own wiki: Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking of Valve Software’s award-winning PC game, Half-Life.     Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life. Black Mesa was built and founded on the basis that Half-Life: Source didn’t fully live up to the potential of a Source engine port of Half-Life. As … Continue reading

Share

sight

  ‘Sight’ is a wonderful new short film—in fact the graduation project of Eran May-raz and Daniel Lazo at ↑The Bezalel Academy of Arts and Design, Jerusalem—driving the fusion of ↑augmented reality with ↑gamification to cyberpunked heights. MAY-RAZ, ERAN AND DANIEL LAZIO. 2012. Sight [short film]. Jerusalem: The Bezalel Academy of Arts and Design. via ↑entry at ↑kueperpunk … Continue reading

Share

star wars 1313

Somewhen I read a quote by George Lucas which I can’t find again—little wonder in the face of the tons of quotes of him published. It might have been in connection to the ephemeral sequel trilogy or the then upcoming ‘The Clone Wars.’ Anyway, if I remember correctly he stated that he wanted further material in the franchise to follow darker, grittier storylines. Immediately I thought that finally ‘the ↵mellow fairy tale mythology of this space operas disguised as science fiction’ are subjected to the cyberpunk discourse, too. Well, now it indeed may happen—at E3 LucasArts demonstrated a new Star … Continue reading

Share

engine john’s goggles

Just last week I had my students discuss in class Alex ‘↑Rex‘ ↑Golub‘s excellent ethnography-based article ‘↓Being in the World (of Warcraft)‘ (2010). One of the points Rex powerfully makes is that it isn’t ever more realistic (or: naturalistic) graphics and supposedly intuitive interfaces that guarantee deep immersion into computer games and so-called ‘virtual worlds,’ but social relationships (a point that I do second fully). Hence the vision of ↑VR pioneers/evangelists like ↑Jaron Lanier and the prospects fostered by cyberpunk were somewhat misleading: No sooner had text only worlds blossomed before it appeared they would be replaced by immersive “virtual … Continue reading

Share

everything is connected

‘Watch Dogs’ as presented by Ubisoft at E3   They kept it a secret until some days ago. I am not closely following the coverage of ↑this year’s E3, but from what I read it seems that a lot of the major players in the industry put some disappointing shows on the floor. Not so Ubisoft—here I have to admit that ↵since ‘↵Far Cry 2‘ I am a regular fanboy—they stunned the audience by presenting ‘↑Watch Dogs,’ which is heavily cyberpunk-drenched, truly just twenty minutes into the future, ↑at the most. Gamezone was the first to sum the available information … Continue reading

Share

frags with love

  ‘Im just five hours old … Truly beautiful to behold …’ Fresh from the mint, here is KerLeone’s very first frag movie—high quality definition, editing, and frags, plus a gorgeous soundtrack. It was he, my old on- and offline pal, who brought me to ↑Quake more than a decade ago … and it took him that long to create a frag movie :) Enjoy! … Continue reading

Share