The website of the ↑Elliott Avedon Museum and Archive of Games at the University of Waterloo, Ontario, Canada, meanwhile exists since 12 years and consists out of 700+ pages. It offers a ‘virtual visit’ to the museum and much more, like ↑Ethnography & Games. The establishment of a museum is a natural outgrowth of academic research about games and game playing behaviors. Games reflect the cultures in which they are developed and played, and illustrate the cultural diffusion and interaction of people throughout human history. In addition to understanding the role and function of games in the field of Recreation … Continue reading
Monthly Archives: August 2005
The game ↑Alan Wake still is far away from going gold—therefore it quite naturally can not be modified yet. Nevertheless the community already has come into existence and its members don’t idle the day away. The until now released material on and from the upcoming game plus the dreams and visions about it fuel the future Alan-Wake-modders’ creativity. The artistical appropriation of the till now mainly imagined Alan-Wake-universe manifests itself in artefacts—see the ↑Fan Art section at ↑AlanWAKE.Net. Two recent pieces strike me the most: ↑Uisor’s interpretation of Edvard Munch’s “The Scream”, and ↑Awaken’s video [.avi | 29.1MB] “A … Continue reading
The last weekend was dedicated to dealing with rubbish. The flood in Munich—have a look at the ↑photos by 2R—had powerfully hit our basement, too. But till Friday the hip-high waters had been pumped off. So, on Saturday morning I did a review of our cellared items and decided to throw nearly everything away. Shortly after noon it was done. A friend dropped by and took me along to ↑Heavens Gate, a phantastically relaxed indoor-climbing facility. When the first wave of exhaustion came we took a break, withdrew to the sofa-corner, and had a coffee. Right next to us I … Continue reading
The ↵collecting-gamespace-toilets bug seems to spread. ↑Gamersgame ↑reports that fresh99 now carries an ↑according collection, too. Of course the mod-scene in general, and my tribe in particular can not stand back. Here’s an exclusive screen shot of a ↑Rogue-Ops toilet bowl out of a map by ↑[HP]—complete with high-tech toilet paper fluorescing greenish. Now that is style! exclusive screenshot courtesy of [HP]—tnx man! … Continue reading
Local conflicts go online by ↑Birgit Bräuchler In contrast to conventional (mass)media the so called ‘new media’—among them the most prominent Internet—stand out due to criteria like interaction, multimediality, transcending location, and networking. Because of the named criteria the Internet is able to add a global dimension to local conflicts. This is exemplified by a case study on the Moluccan conflict, which took place from 1999 to 2002 in Eastern Indonesia—mainly between Christians and Muslims. It will be shown how local actors expanded the conflict into the Internet, and which strategies they put to use. During this conflict the Internet … Continue reading
Now one can study game design in Germany: ↑Computervisualistik. Very interesting is the ↑bibliography acompanying the lecture ‘computergames’. Deutschlandfunk has an ↑Interview on Computervisualistik—↑published at Spiegel Online, too. [Everything in German.] via entry at 2R … Continue reading
“The ↑Center for Internet Research and Media Integration (CIM) has been founded on July, 29 2005 at the Ludwig Maximilians University of Munich. The objective is to support interdisciplinary research projects in the communication industries and their transformation through digital media especially through the internet.” … Continue reading
The better of yesterday’s and today’s time I spent in the ↵ … Continue reading
“The source code to Quake III Arena is ↑now online under the GNU General Public License—free to be hacked, spindled, bent, folded and mutilated. Let the meta-fragging begin!” via entry at boingboing … Continue reading
sex’n’crime anyone—or just crime? When I rode the tramway to work this morning at some stopover a girl entered the streetcar carrying two life-size cardboard figures depicting the cover-girl of ↑Grand Theft Auto: San Andreas (GTA:SA). By chance she took the seat directly opposite to me. As she was quite striking I asked her if GTA:SA was retracted from the shelves in Germany now, too. “Oh no,” she said, “they just changed some scenes …” I answered that I knew that there was a ↑patch released, suppressing the ↑hot-coffee mod, which she quoted by: “Ah, is there?” From her posture … Continue reading