collecting toilets

  Long before I encountered gamemodding I already had fallen in love with desktopmodding. The better part of which can more accordingly be called -tweaking, as most of this discipline’s alterations do not dig too deep. Instead they scratch the surface, sometimes very effectively, sometimes only on the level of cosmetic surgery. Above you can see the result of my very first attempt at customizing the looks and feel of the graphical interface—replacing the recycling bin by a big white telephone. I keep that toilet bowl since years, through time it migrated to every new machine of mine—though a lot … Continue reading

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multiplayer bullet time

  In ye olde days of ↵MPHQ, multiplayer for Max Payne was an issue. First the possibility of making a mod comprising a multiplayer mode was seriously discussed in the forums. [Then the topic became a nuisance, and finally a running-gag played on ↵n00bs.] Quickly it became clear, that it was impossible to achieve for certain reasons: from the technical side lack of access to the source code was a powerful argument, the problems arising with ↑bullet time another. The essential knack lies in the very concept itself. A player going into bullet time gets the decisive advantage from it, … Continue reading

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