between which worlds?

zeph’s pop culture quiz #47 Between which worlds is the man the depicted hand belongs to travelling?     Just leave a comment with your educated guess—you can ask for additional hints, too. [Leaving a comment is easy; just click the 'Leave a comment' at the end of the post and fill in the form. If it's the first time you post a comment, it will be held for moderation. But I am constantly checking, and once I've approved a comment, your next ones won't be held, but published immediately by the system.] UPDATE and solution (31 October 2012): This … Continue reading

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the quantified body

Whenever I hear or read about the ↑quantified self—a lifestyle obviously deeply influenced by the heritage of ↵cybernetics—I am reminded of conversations I led and overheard while I still was visiting the gym regularly, three times a week. Already when just eavesdropping I was amazed by the topics the real bodybuilders talked about. The weights lifted almost aren’t a topic at all—with the exception when they spot somebody they care about using too heavy weights. This not only has negative training effects but greatly heightens the risk of injuries, too. Then, somewhat related to the former, there is the topic … Continue reading

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low poly mask

Stephen ‘kongorilla’ Kongsle designed this wearable cardboard mask and has put ↑all you need for it online under a creative commons licence. When I first saw it I immediately had three associations: 1) A ↑Bizarro t-shirt would go perfectly with the mask, 2) there was a time ↵when I perceived the everyday world around me like that, and 3) if you are learning to draw the human head and face this is a wonderful inexpensive tool for understanding the planes of the face. As it turns out association #3 hit it: Sometime in the future I hope to make a … Continue reading

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who is exchanged?

zeph’s pop culture quiz #44 Here is a fine noir Cold War scenario. Right at the Iron Curtain government officials are waiting for an exchange of prisoners. But who is exchanged?     Just leave a comment with your educated guess—you can ask for additional hints, too. [Leaving a comment is easy; just click the ‘Leave a comment’ at the end of the post and fill in the form. If it’s the first time you post a comment, it will be held for moderation. But I am constantly checking, and once I’ve approved a comment, your next ones won’t be … Continue reading

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a legendary review

In ↵omega legend I argued that the infestation of the zombie-genre by the ↵cyberpunk discourse is a further mosaic-tile in showing that said discourse gathers more and more momentum. In this Richard Matheson’s novel ‘I am Legend’ (1954) is a keystone, a pivotal point, if you will. At ↑iamlegendarchive I just stumbled upon the very ↑first review of ‘I am Legend,’ published in the same month as the book itself. It contains quite some water on my mills: Most rewarding of 1954′s new novels this month is Richard Matheson’s ‘I Am Legend’ (Gold Medal, 25¢), an extraordinary book which manages … Continue reading

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first frankenstein flic

  Well, the fact that we all now can watch the first film adaptation (Dawley 1910) of ↑Mary Shelley‘s ‘↓Frankenstein‘ (1818) on YouTube was worth a ↑post over at boingboing.     Matter of fact the movie (in different formats) since quite some time is ready for ↓free and legal download at the ↑Moving Image Archive. And it since long resides on my ↵list of cyberpunkish motion pictures, complete with the download link—together with ↑George Méliès‘s ‘↓20.000 lieues sous les mers‘ (1907), Stuart Paton’s ‘↓20,000 leagues under the sea‘ (1916), John Stuart Robinson’s ‘↓Dr. Jekyll and Mr. Hyde‘ (1920) and … Continue reading

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evil overlord workstation

Way back in 2008 I reported on attempts to cyberpunkify ergonomic solutions for computer workplaces: see ↵laid back and ↵laid back flagship. Now MWE Lab has driven it to new heights in every respect … the ↑Emperor 200 comes with a lavish price-tag of $45,000. Roberto Baldwin at Wired’s Gadget Lab ↑has commented perfectly: Upon sitting in the Emperor 200, users tap on the touchscreen to lower the monitors and nestle themselves into a computing bubble worthy of a Bond villain. Because each workstation is built to order, MWE labs can customize each installation to handle different computing platforms, even … Continue reading

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corporeal virtual reality

[abstract: ] This paper considers the experience of embodiment in current and (possible) future virtual reality applications. A phenomenological perspective is adopted to explore user embodiment in those virtual reality applications that both do and do not include a visual body (re)presentation (virtual body). Embodiment is viewed from the perspective of sensorial immersion, where issues of gender, race, and culture are all implicated. Accounts of “disrupted” bodies (for example, phantom limb and dissociation of the selffrom the body, paralysis, and objectified bodies) are advanced in order to provide a context for understanding the ways in which embodiment in virtual reality … Continue reading

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