the virtual and the game

Part of nearly every definition of game is, that there are no consequences of in-game actions and decisions to the realms outside of the game. Games have this trait in common with simulations. The decision a pilot makes when inside a flight-simulator only affect the simulation. For a professional airline-pilot, who is forced to regular simulator-sessions by his employer, the sum of his in-simulation actions and decisions of course have an effect on him outside the simulation: If he does badly in the simulation he may have to do more simulator-hours or may be banned from flying a non-simulated plane … Continue reading