postigo on mods and modders

After his brilliant “From Pong to Planet Quake: Post-industrial transitions from leisure to work” (↵2003) ↑Hector Postigo has published an already promised piece plus has yet another one on the topic in the pipeline:  POSTIGO, HECTOR. 2007. Of mods and modders: Chasing down the value of fan-based digital game modifications. Games and Culture 2(4): 300-313.  This article is concerned with the role that fan-programmers (generally known as “modders”) play in the success of the PC digital game industry. The fan culture for digital games is deeply embedded in shared practices and experiences among fan communities, and their active consumption contributes … Continue reading

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virtual ethnography

Vol. 8, No. 3 of Forum Qualitative Sozialforschung / Forum: Qualitative Social Research is dedicated to the topic of “↑Virtuelle Ethnographie / Virtual Ethnography“. The whole content is online for free, most of the texts in German, English, and Spanish versions.  via entry at ethno::log … Continue reading

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amazing ant

  When they were announced and the first demonstration specimen were shown, they were the big hope. When they got available they led to frustration and were a big disappointment. Meanwhile a lot has been done and they seem to be even more amazing and more worthwhile than when first shown off. The talk is about the ↑sculpted prims (“sculpties”) for “↑Second Life“ (SL). I will go into details when it is time for making shoes, collar, and tie ↵for Fantomas, but now I just can not withhold what I glanced upon during the last days.  Sculpties are a way … Continue reading

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