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xirdalium

a blog … in the strict sense of the term …

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Home→Published 2011 - Page 10
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Yearly Archives: 2011

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postapocalyptic interviews

xirdalium Posted on Monday, 11th July 2011 by zephyrin_xirdalSunday, 14th October 2012

At level-design.org there is an interesting ↑interview with Hélder Pinto aka [HP], my old friend from the Max-Payne modding-scene who became a level artist at Crytek. The above is an example of his art, the devastated Madison Square as it … Continue reading →

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Posted in games | Tagged aesthetics, architecture, cgi, cyberpunk, max payne, modding, technology | Leave a reply

free games

xirdalium Posted on Friday, 1st July 2011 by zephyrin_xirdalFriday, 1st July 2011

The ‘free’ in ↵my last entry was meant as in speech, now it is meant as in beer. Just for clarification—the following links do not lead to illegal hacks or cons, but to sites and services maintained by the respective … Continue reading →

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Posted in games | Tagged economics | Leave a reply

free game

xirdalium Posted on Thursday, 30th June 2011 by zephyrin_xirdalSunday, 14th October 2012

Like movies or novels, computer games are media. In accordance to the intentions of its authors, designers, and developers, a computer game mediates experiences to the players. The malleability and potential of the medium allows the mediation of a vast … Continue reading →

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Posted in games | Tagged law, max payne, politics, violence | Leave a reply

consuming androids

xirdalium Posted on Wednesday, 22nd June 2011 by zephyrin_xirdalThursday, 14th July 2011

At ↑Best of Behind-the-Scenes I just stumbled over the above still of German actress Brigitte Helm (1906/08-1996) on the set of ‘Metropolis’ (Lang 1927). Obviously it was quite hot inside the costume of the Maschinenmensch, which rendered the actress more … Continue reading →

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Posted in artwork, associations, cinema | Tagged aesthetics, androids, design, robots, sci-fi, star wars | 3 Replies

guy headroom

xirdalium Posted on Sunday, 19th June 2011 by zephyrin_xirdalSunday, 14th October 2012

The screenshot above I grabbed from ‘↑A Message from Anonymous—12/16/2010‘ on YouTube. No, I won’t really comment on ↑Anonymous for now—my esteemed colleague ↑Biella Coleman already covers it nicely from an anthropological vantage point: ‘↑Anonymous: From the Lulz to Collective … Continue reading →

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Posted in artwork, associations, cyberanthropology, fieldnotes | Tagged aesthetics, ai, cgi, cyberpunk, max payne, modding | Leave a reply

wells & welles

xirdalium Posted on Saturday, 18th June 2011 by zephyrin_xirdalSaturday, 18th June 2011

↑Awesome people hanging out together collects photographies of … well, awesome people hanging out together. In the picture above you can see ↑H. G. Wells and ↑Orson Welles together—to be honest, until today I was not aware that the two … Continue reading →

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Posted in associations | Tagged history, sci-fi, vintage | 1 Reply

neuromancer tattoo

xirdalium Posted on Tuesday, 29th March 2011 by zephyrin_xirdalTuesday, 29th March 2011

In a way this is a kind of follow-up to ↵moore’s magic. Somewhen [yes, that’s a word—still] during 2007 and 2008 ↑Nigel Palmer of Brighton has tattooed portions of text from William Gibson’s ‘Neuromancer’ (1984) on ↑the_dan’s arms. The association … Continue reading →

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Posted in artwork, associations, fiction | Tagged aesthetics, body, cyberpunk, design | 5 Replies

moore’s magic

xirdalium Posted on Tuesday, 22nd March 2011 by zephyrin_xirdalTuesday, 22nd March 2011

On Wikipedia I found the following quote from the ↑Philip K. Dick of our times, ↑Alan Moore, author of e.g. ‘↑Watchmen,’ ‘↑V for Vendetta,’ ‘↑From Hell,’ and ‘↑The League of Extraordinary Gentlemen,’ illustrating his quite secular vision of magic—the vision … Continue reading →

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Posted in associations, comics, documentary, non-fiction | Tagged magic | 2 Replies

larry cuba

xirdalium Posted on Sunday, 20th March 2011 by zephyrin_xirdalThursday, 14th July 2011

Just dug that one up from my bookmarks—back in the 1970s ↑Larry Cuba, then at the ↑Electronic Visualization Laboratory (EVL), made the computer graphics seen during the endbattle against the Deathstar in the original ‘Star Wars’ (Lucas 1977).     … Continue reading →

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Posted in artwork, cinema | Tagged aesthetics, cgi, computing, design, sci-fi, star wars | Leave a reply

pop replicant

xirdalium Posted on Wednesday, 16th March 2011 by zephyrin_xirdalThursday, 17th March 2011

In the ‘Süddeutsche Zeitung,’ one of Germany’s biggest transregional daily newspapers, I just read a wonderful review of the 3D-documentary ‘Never say never’ (Chu 2011) on Justin Bieber. Jan Füchtjohann begins ↑his review thus: Does the teenie-popstar Justin Bieber dream … Continue reading →

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Posted in associations, fiction, non-fiction | Tagged androids, cyberpunk, robots | Leave a reply

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Cover of 'Cyberanthropology' (Knorr 2011)

You still can find copies of my 2011 book [in German] ↑at amazon. And here are some ↵reviews.


«Ceci, Messieurs, disait-il, c’est du Xirdalium, corps cent mille fois plus radioactif que le radium.»
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