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computergame violence as a result of economical competition Media coverage on the amok run in Emsdetten on 20 November 2006 already dwindles away, but the discussion on computergames is going on—and I direly hope that it will go on for …Continue reading →
One of the key moments along my path ‘through’ sociocultural anthropology was when several years ago I listened to ↑Kurt Beck‘s presentation on the cultural appropriation of the diesel-engine in the Sudan (meanwhile published as ↵Beck 2001). Diesel-powered pumps …Continue reading →
It seems that the time of harvesting the fruits of my efforts finally has arrived. Today again an invitation to write an article for an anthology came in—I didn’t even send a proposal … God, am I satisfied and …Continue reading →
It simply is astounding what a collection you amass on your hard drives over time—and about how many of the collected things you simply forget. I just refound an unfinished draft version of Patricia S. Warrick’s ‘↑Cybernetic Imagination in …Continue reading →
On his fully equipped “Monster” hoverboard Mike, the teenage werewolf, speeds through “Transylvania,” the October 2016 version of “Subway Surfers”. Under a full moon von Frankenstein’s creature is close on his heels while Mike collects the last remaining ghosts …Continue reading →
It happened at the Fighternight #5. At some indefinite moment during nighttime I took my headphones off, leaned back in my chair, and allowed my gaze to wander around aimlessly. Suddenly my eyes locked on the screen of a …Continue reading →
↑STOCKBURGER, AXEL. 2006. “↑The rendered arena: Modalities of space in video and computer games“. London: University of the Arts. Available online [.pdf | 3.7MB]: http://www.stockburger.co.uk/research/abstract.html abstract: During the last 30 years computer and videogames have grown into a large entertainment …Continue reading →
From Megahealth to Heavy Armor in a second or so, and more exploits of the strange qualities of the pots combined with Ranger’s Dire Orb. Going out of map and back, into closed areas, and instant teleports across whole maps.
Rich “↑Datamancer“ Nagy specializes in “prestidigital datamancery & paraphernalic technofetishism (now with 20% more superfluous pleonasm!!).” In strictly out-of-character words: he makes customized steampunk-themed computer hardware to order. Here is a long quote, illustrating the ↑rationale behind his occupation: …Continue reading →