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a blog … in the strict sense of the term …

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occupation—transformation

xirdalium Posted on Thursday, 13th October 2011 by zephyrin_xirdalMonday, 24th October 2011

During the upcoming winter term it is me who has to deliver the ‘Introduction to social and cultural anthropology’ lecture (anthro 101) at ↑my institute—I guess as a starter for the session on ↑economic anthropology I will use the 12 … Continue reading →

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Posted in anthropology | Tagged economics, epistemology, history, law, politics | 6 Replies

free game

xirdalium Posted on Thursday, 30th June 2011 by zephyrin_xirdalSunday, 14th October 2012

Like movies or novels, computer games are media. In accordance to the intentions of its authors, designers, and developers, a computer game mediates experiences to the players. The malleability and potential of the medium allows the mediation of a vast … Continue reading →

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Posted in games | Tagged law, max payne, politics, violence | Leave a reply

nazgûl of armonk

xirdalium Posted on Friday, 22nd February 2008 by zephyrin_xirdalTuesday, 6th December 2011

I was startled to hear the thundering of hooves. Having lived near Armonk, NY all my life, I had never heard such a sound before.     “What is that horrible sound?”     “That is the sound of the … Continue reading →

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Posted in associations, fieldnotes | Tagged horror, law, mythology, phantastic | Leave a reply

mana’o

xirdalium Posted on Friday, 4th January 2008 by zephyrin_xirdalWednesday, 3rd October 2012

The ↑Mana’o Project is “an experimental open access anthropology repository.” It is just some months old, but there already are items as far back as 1891, including some classics. Of course the frequency of items gets bigger and bigger as … Continue reading →

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Posted in anthropology, cyberanthropology, games, literature, non-fiction | Tagged academia, economics, law, mmo | Leave a reply

postigo on mods and modders

xirdalium Posted on Friday, 14th December 2007 by zephyrin_xirdalWednesday, 3rd October 2012

After his brilliant “From Pong to Planet Quake: Post-industrial transitions from leisure to work” (↵2003) ↑Hector Postigo has published an already promised piece plus has yet another one on the topic in the pipeline:  POSTIGO, HECTOR. 2007. Of mods and … Continue reading →

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Posted in cyberanthropology, gamemods, games, literature, non-fiction | Tagged appropriation, economics, fps, gaming, law, modding, quake | Leave a reply

02/11

xirdalium Posted on Thursday, 15th February 2007 by zephyrin_xirdalSaturday, 6th October 2012

the day ↑DRM went down on its knees again As far as I understand the matter, it now is possible to decrypt the contents of ↑HD DVD and ↑Blu-ray Discs, because for both the same root/master key is used. For … Continue reading →

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Posted in fieldnotes | Tagged cyberpunk, economics, infotech, law | Leave a reply

kirkpatrick 2004 excerpts

xirdalium Posted on Friday, 1st December 2006 by zephyrin_xirdalMonday, 1st October 2012

Technological politics and the networked PC  However, the best illustration of the kind of positive cultural politics envisaged here concerns the culture of game modification. Games players write and exchange ‘mods’—modifications to games programs that include new twists of storyline … Continue reading →

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Posted in excerpts, literature, non-fiction | Tagged economics, gaming, infotech, law, modding | Leave a reply

full circle

xirdalium Posted on Monday, 27th November 2006 by zephyrin_xirdalTuesday, 2nd October 2012

computergame violence as a result of economical competition  Media coverage on the amok run in Emsdetten on 20 November 2006 already dwindles away, but the discussion on computergames is going on—and I direly hope that it will go on for … Continue reading →

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Posted in fieldnotes, games | Tagged economics, law, quake, violence | Leave a reply

chinese gold farms

xirdalium Posted on Wednesday, 11th January 2006 by zephyrin_xirdalMonday, 1st October 2012

The New York Times’ David Barboza has written an article on chinese gold farms, called ↑Boring Game? Hire a player which is available online via the International Herald Tribune:  FUZHOU, China One of China’s newest factories operates here in the … Continue reading →

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Posted in games | Tagged economics, law, mmo | Leave a reply

ban on killergames in germany

xirdalium Posted on Tuesday, 15th November 2005 by zephyrin_xirdalMonday, 1st October 2012

The so-called big coalition between Germany’s major parties, the ↑SPD and the ↑CDU/↑CSU has published its freshly minted ↑coalition agreement [in German | .pdf | 619KB]. ↑2R ↑points us to the agreement’s line 5147 [in the vicinity of which the … Continue reading →

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Posted in games | Tagged law, politics, violence | Leave a reply

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Cover of 'Cyberanthropology' (Knorr 2011)

You still can find copies of my 2011 book [in German] ↑at amazon. And here are some ↵reviews.


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