three spaces

 The field I am doing fieldwork in consists of three spaces (or kinds of spaces) at least. First there are the conceptual communication- and interaction spaces made possible by the Internet-infrastructure, respectively by the various Internet-services like www, e-mail, ↵IM, ↵IRC, and ↵ftp running on top of it. Very common, I know; inside academia nearly everything cyber- deals with these spaces. But more often than not they are associated with communicaton, seldomly with interaction. Good examples for the latter’s presence are ftp and IRC’s ↵DCC feature, because exchanging ‘things’ like pictures, movies, demos, program-applications, or code itself undoubtedly is an … Continue reading

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disney from rio

One of the comps at my office is infected by a spambot—obviously this some time happened via IE, of course, and till now I haven’t found time to clean it up. Anyway from time to time windows pop up showing the usual ads. Now one popped up showing gorgeous women allegedly from Rio [de Janeiro]. Not yet pr0n, but somehow hinting towards. The window consists of three .jpgs, clicking anywhere undoubtedly will lead to downloading some code. As ususal. Now I looked into the thing and found that behind that is netvenda[dot]com. I found the folder at their domain where … Continue reading

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official welcome

Just three hours after my musing on AlanWAKEnet becoming the official fansite and the developers’ attitude towards the fanhood, ↑MikaRMD announced AlanWAKEnet to be the game’s official fansite: It also gives me a great pleasure that we can announce ↑www.alanwake.net as official fan site. The site is still owned and run by our long time fan, ADoomedMarine. By calling it an official fan site, I hope that we (our guys at Remedy) can make alanwake.net forums our interactive “home” on the internet. The official home pages at ↑www.alanwake.com will, of course, be the place to get the latest official news … Continue reading

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sidebar

Finally I updated and rearranged the sidebar a bit. The blogroll now has its subsections ordered from most close to my project and specialized to farer away and more general (from the top down). The entries in the subsections now are in alphabetical order, and the section ‘anthropology’ is newly added—with the recent explosion of the anthropological blogosphere this became necessary. Below the blogroll my siteroll has appeared, which carries the visible, the public-access-parts of my community’s space. This is where I roam around a lot. When ↑biXen saw my blog for the first time he meant that the content … Continue reading

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mphq again

Just some minutes ago I discovered that ↑Max Payne Headquarters (MPHQ), the once blooming, thriving, and buzzing core of my community has once again gone online—maybe since 12 May 2005. A new chapter in its changeful and sometimes fateful history. Which gives me the chance for a little roundup of the community sites. The most reliable and sustainable sites—apart from the official ↑3DR-forums—of the MP-community have been the German ones: ↑Max Payne Area and ↑Max Payne Zone. And those still are quite active, but ↑Max Payne Source, once the hopeful substitute for then vanished MPHQ, idles. ↑Payne Reactor at the … Continue reading

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ethnography of online technology communities

MADANMOHAN, T. R. AND SIDDHESH NAVELKAR. 2004. Roles and knowledge management in online technology communities: an ethnography study. International Journal of Web Based Communities 1(1). Electronic Document. Available online: http://www.inderscience.com/filter.php?aid=4800(.pdf, 211KB) http://opensource.mit.edu/papers/madanmohan2.pdf (.pdf, 96KB) official abstract: “The internet is a heterogeneous network of millions of computers that is continuously evolving. The interaction among people around the world on the internet has led to the formation of communities. Technical communities are groups who share a common interest in a technology. The literature on technology communities lacks a conceptual understanding of the roles of various players in the online community. An understanding … Continue reading

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videogamestudies

cultural difference on intercultural persistent state worlds Alan Meades, a Masters-degree (Electronic Arts) student at Middlesex University (UK) does post-graduate research in cyberanthropology: “This study aims to verify if players originating from geographically and culturally different backgrounds exhibit different game preferences, and therefore behaviour within Massively Multiplayer Online games. This study focuses specifically on Square-Enix’s Final Fantasy XI because of the design of the server infrastructure, and the resultant feature that each server is shared with people from many cultures and nations. […]“ On his website Alan hosts an according online-survey, both in English and Japanese language! When I hit … Continue reading

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scambaiters

Nigeria, fraud, and counter-fraud Years ago, at the very beginning of my “journeys into cyberspace”, I was quite careless with my e-mail address. As a result I became the target of junk-mails, spam-mails and what you have. Meanwhile I’ve got a powerful firewall and filter which kicks all of them into killfile-oblivion. Only two categories of junk-mails still manage to sneak through: A heap of advertisement from Korea (Which I can’t even read—the bot ignores the most obvious of all ‘cultural borders’, the language-barrier-reef. ‘Cause of that those advertisements vanish into oblivion, too.) and mails from Nigeria which promise midean … Continue reading

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