It’s up; the website of my seminar ↑Computerspiele [computergames], which I will celebrate during the upcoming term is online. The seminar’s complete reading list consists of texts which are available online. Full bibliographical references and links are at the site. Here’s the seminar’s English abstract:  With contemporary sociocultural anthropology’s opening-up towards modernity, commodities, their consumption, appropriation, and meaning in diverse cultural milieus and contexts came into focus. Computergames are a true global commodity which not only diffuses via container-shipment, but via the Internet, too—and they are by no means manufactured and played in Europe and North-America only. The artefact … Continue reading