at last
Over the weekend I have more or less finished my contribution to the 2007 issue of the ↑“Open Source Annual” … but far more important is the above! Any questions?
Continue reading →Over the weekend I have more or less finished my contribution to the 2007 issue of the ↑“Open Source Annual” … but far more important is the above! Any questions?
Continue reading →↑ŠISLER, VÍT. 2006. “↑Representation and self-representation: Arabs and Muslims in digital games,” in Gaming realities: A challenge for digital culture edited by M. Santorineos and N. Dimitriadi, pp. 85-92. Athens: Fournos. Available online [.pdf | 480KB]: http://uisk.jinonice.cuni.cz/sisler/publications/SISLER_Representation_of_Muslims.pdf abstract: This … Continue reading →
GRAETZ, J. MARTIN. 1981. ↑The origin of Spacewar. ↑Creative Computing 7(8): 56-67, ↑reprinted 1983 in ↑Creative Computing Video & Arcade Games ↑1(1): 78-??. The picture at the top is a snippet of an illustration that accompanied the 1983 … Continue reading →
Those of you who are insane—or bored—enough to indeed follow the completely unorganised entries in this blog in the strict sense of the term, representing a fraction of what I dare call fieldwork, surely have noticed my fascination with ↵Q3A-trickjumping … Continue reading →
… it seems that I have succeeded in cramping the necessary feedback-loops into my inner cybernetic system responsible for controlling my motor functions. Now I can perform a circle jump and come out of it with 500+ units per … Continue reading →
from biology to culture ↑STROSS, BRIAN. 1999. The hybrid metaphor: From biology to culture. The Journal of American Folklore 112(445): 254-267. abstract: The article introduces and briefly discusses a few conceptual considerations common to biological and cultural hybridity and examines … Continue reading →