Over the weekend I have more or less finished my contribution to the 2007 issue of the ↑“Open Source Annual” … but far more important is the above! Any questions?
↑ŠISLER, VÍT. 2006. “↑Representation and self-representation: Arabs and Muslims in digital games,” in Gaming realities: A challenge for digital culture edited by M. Santorineos and N. Dimitriadi, pp. 85-92. Athens: Fournos. Available online [.pdf | 480KB]: http://uisk.jinonice.cuni.cz/sisler/publications/SISLER_Representation_of_Muslims.pdf abstract: This paper presents the ways in which Muslims and Arabs are represented in mainstream European and American digital games. It analyzes how games—particularly of the action genre—construct the Arab or Muslim ‘Other’. Within these games, one finds the diverse ethnic and religious identities of the Islamic world reconstructed into a series of flat social typologies, often presented within the framework of … Continue reading
GRAETZ, J. MARTIN. 1981. ↑The origin of Spacewar. ↑Creative Computing 7(8): 56-67, ↑reprinted 1983 in ↑Creative Computing Video & Arcade Games ↑1(1): 78-??. The picture at the top is a snippet of an illustration that accompanied the 1983 reprint. The second picture shows how “Spacewar” actually looked on the original machine, a PDP-1, it ran on. … Continue reading
Those of you who are insane—or bored—enough to indeed follow the completely unorganised entries in this blog in the strict sense of the term, representing a fraction of what I dare call fieldwork, surely have noticed my fascination with ↵Q3A-trickjumping … and may wonder what the hell this is all about. Well, in my perspective trickjumping and everything which surrounds it, is an instance of the creative appropriation of computergames. The gamespace is ↵playfully appropriated ↵by mastership, which does not necessarily involve altering or reworking said space. This smells like theory, tends to start to sound scholarly, but doesn’t yet … Continue reading
… it seems that I have succeeded in cramping the necessary feedback-loops into my inner cybernetic system responsible for controlling my motor functions. Now I can perform a circle jump and come out of it with 500+ units per second (ups), and yesterday night I reached 1012 ups by single-beat strafejumping on cos1_beta7b’s red track. That’s one small step for a trickjumper, one giant leap for Teh_Lamerer. … Continue reading
from biology to culture ↑STROSS, BRIAN. 1999. The hybrid metaphor: From biology to culture. The Journal of American Folklore 112(445): 254-267. abstract: The article introduces and briefly discusses a few conceptual considerations common to biological and cultural hybridity and examines the biological concept of “hybrid vigor” as it can be applied to the cultural realm of hybridity, illustrating this with a hybrid form of communication in cyberspace. The notion of a hybridity cycle is introduced, along with stages in the cycle whereby a hybrid form becomes a purebred and then parent of another hybrid. … Continue reading