teh best day ever
On 16 March 2006 episode 10 of ↑Pure Pwnage, called ↑teh best day ever [.avi | 203.7MB] has been released on the Internet—’nough said.
Continue reading →On 16 March 2006 episode 10 of ↑Pure Pwnage, called ↑teh best day ever [.avi | 203.7MB] has been released on the Internet—’nough said.
Continue reading →And the things are intertwined. All things. Just one or two weeks ago I bought a DVD-set containing the three Matrix-movies (see according ↑essay at ↑cyberpunkreview.com), The Animatrix, and a heap of so-called bonus-material. I carried the whole box … Continue reading →
↑According to SFAM, besides the dirty, hyper-realistic “lived-in” looks and dark motifs contrasted by schocking neon color schemes, there’s yet another element defining cyberpunk visuals—a sense of slick style. Additionally, in the ↑comments to the Blade Runner review, DannyV_El_Acme … Continue reading →
Incredibly creepy—the ACM-R5 prototype ia a lithium-ion-battery powered “radio-controlled amphibious robot designed to move like its real world counterpart. It can slither or swim underwater for 30 minutes on a full charge. Inside, you’ll find an intricate sensor system … Continue reading →
↑Tahta al-Hisar—Under Siege is a “real life 3D game shooter” developed and produced by ↑Afkar Media in Damascus, Syria. The game strives to mediate a middle-eastern view of the middle-eastern conflict to middle-eastern youngsters—and yes, (for technical testing ONLY … Continue reading →
Just ↵as promised, my pal ↑Vít Šisler—lawyer, arabist, and anthropologist-in-disguise—now has done it and brought his fresh, new, and tremendously interesting articles online: ↑Digital Intifada (↵Šisler 2006b) “examines political videogames produced by the Syrian company Afkar Media in Damascus, … Continue reading →
To be honest, I can’t retrace where this pic came from—presumably it circulated within the community, and I filed it away in August 2005. This morning when I again saw the T1000’s split head below, I remembered it.
Continue reading →SFAM’s ↑review of the 1991 T2 just reminded me of my favourite sequences from this movie, which drew a lot of people to ↵cg, I guess. And the last one … I mean, that’s ↵boom—headshot! With no … Continue reading →
The “Bundeszentrale für politische Bildung” has a quite interesting ↑Dossier Computerspiele [in German] online. via e-mail from just.be—tnx!
Continue reading →Anthropology is very much concerned with the representation not only of its findings, but with what it looks upon: cultures. The whole Writing-Culture debate and everything in its wake revolves around this. It triggered new experimental means of mediating … Continue reading →