blade runner sketchbook
Here are two sketches— from pages 32 and 35 in the sketchbook—for Rick Deckard’s (Harrison Ford) apartment as seen in ‘↑Blade Runner‘ (Scott 1982). Note the distinctive relief ornamentation on the faces of the concrete cubes, inspired by the texture blocks designed and used by ↑Frank Lloyd Wright for ↵Ennis House:
SCOTT, RIDLEY. 1982. Blade runner [motion picture]. Burbank: Warner Brothers.
SCROGGY, DAVID (ed.). 1982. Blade runner sketchbook. San Diego: Blue Dolphin.
blade runner sketchbook from [HP] via Facebook—tnx!
just great …
It is funny how you can find similar designs in many current movies and videogames. Just as if it would not have been thinkable without Blade Runner.
Absolutely correct. And a lot in architecture (again especially as seen in movies and computer games) seems not have been thinkable without Frank Lloyd Wright—I updated the post accordingly.
I`m with you, guys! The Blade-Runner impact is immense regarding movies and videogames.
And zeph brought it to an interesting and basic point: The genesis relative to Blade Runner’s architecture (e.g. buildings), or even more, to cyberpunk’s basic architectural conceptions, could be based on F.L. Wright`s art. Just a point of discussion.
http://millardhouse.com/ have a look here … who wouldn´t like to play q3a here ? ;)
and just for the record: Page 40: “To avoid the predictable quality of so many science-fiction films’ wardrobe, and to create a sense of realism, the clothes were to be made functional and were “aged” with fading, dirt and textures.”
Another proof for Blade Runners’ impact.
Hey, Alexander Rabitsch. Whatabout zephs quiz? Got no clue. You, buddy?
Hi there, no. Ain´t no effing clue … xD