Homeartworkblade runner sketchbook
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  • Alexander Rabitsch Wednesday, 4th January 2012 at 10:31

    just great …

  • 風露 Wednesday, 4th January 2012 at 18:02

    It is funny how you can find similar designs in many current movies and videogames. Just as if it would not have been thinkable without Blade Runner.

    • zephyrin_xirdal Wednesday, 4th January 2012 at 19:27

      Absolutely correct. And a lot in architecture (again especially as seen in movies and computer games) seems not have been thinkable without Frank Lloyd Wright—I updated the post accordingly.

  • klandestino Thursday, 5th January 2012 at 10:33

    I`m with you, guys! The Blade-Runner impact is immense regarding movies and videogames.
    And zeph brought it to an interesting and basic point: The genesis relative to Blade Runner’s architecture (e.g. buildings), or even more, to cyberpunk’s basic architectural conceptions, could be based on F.L. Wright`s art. Just a point of discussion.

  • Alexander Rabitsch Thursday, 5th January 2012 at 11:35

    http://millardhouse.com/ have a look here … who wouldn´t like to play q3a here ? ;)

  • klandestino Thursday, 5th January 2012 at 13:01

    and just for the record: Page 40: “To avoid the predictable quality of so many science-fiction films’ wardrobe, and to create a sense of realism, the clothes were to be made functional and were “aged” with fading, dirt and textures.”
    Another proof for Blade Runners’ impact.
    Hey, Alexander Rabitsch. Whatabout zephs quiz? Got no clue. You, buddy?

  • Alexander Rabitsch Thursday, 5th January 2012 at 13:52

    Hi there, no. Ain´t no effing clue … xD

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