on target
After ↵collecting toilets and ↵more toilets, now it’s the other way round—not toilets in computergames, but computergames in toilets. Designer ↑Marcel Neundörfer has developed urinals with integrated gameplay: “Recessed into a urinal is a pressure-sensitive display screen. When the guest uses it, he triggers an interactive game, producing images and sound.” To make things clear: you actually have to well-aimedly pee on the touch-sensitive screen. A gender-sensitive topic? And what about combining Neundörfer’s gadget with ↵shocking roulette? Unthought-of business opportunities. But there will be copyright issues, as Hayes Solos Raffle and Dan Maynes-Aminzade had the idea already in 2002 and have built a prototype back then. See ↑You’re In Control (Urine Control). And they already have solved the gender-problem, too:
initially via entry at gamersgame