mana’o

The ↑Mana’o Project is “an experimental open access anthropology repository.” It is just some months old, but there already are items as far back as 1891, including some classics. Of course the frequency of items gets bigger and bigger as you get closer to the present day. Additionally the topics are tell-tale in some respect, too. Below I listed what generated a search according to my current focus of interest. Alas, it would be premature to deduce, that the things “cyber” have conquered whole anthropology, because those working on said topics of course are the first to publish their texts … Continue reading

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unanthropology

During this year’s summer term I am going to offer an advanced seminar I christened “Ethnologie enzyklopädisch”, roughly translated “Sociocultural Anthropology encyclopedia style”. The widely visible result of the seminar shall be a completely overworked entry ↑Ethnologie—and maybe changing of items closely linked to it—within the German version of the Wikipedia. The rationale behind the project consists of a row of strategical thoughts and didactical ponderings.  First of all the Wikipedia is widely consulted and read, an empirical piece of reality not to ignore. Hence for the sake of the discipline we simply have to make sure that the entry … Continue reading

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postigo on mods and modders

After his brilliant “From Pong to Planet Quake: Post-industrial transitions from leisure to work” (↵2003) ↑Hector Postigo has published an already promised piece plus has yet another one on the topic in the pipeline:  POSTIGO, HECTOR. 2007. Of mods and modders: Chasing down the value of fan-based digital game modifications. Games and Culture 2(4): 300-313.  This article is concerned with the role that fan-programmers (generally known as “modders”) play in the success of the PC digital game industry. The fan culture for digital games is deeply embedded in shared practices and experiences among fan communities, and their active consumption contributes … Continue reading

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virtual ethnography

Vol. 8, No. 3 of Forum Qualitative Sozialforschung / Forum: Qualitative Social Research is dedicated to the topic of “↑Virtuelle Ethnographie / Virtual Ethnography“. The whole content is online for free, most of the texts in German, English, and Spanish versions.  via entry at ethno::log … Continue reading

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ethnographia: tom boellstorff

  ↑Tom Boellstorff is Associate Professor of Anthropology at the University of California, Irvine and Editor-in-Chief of “↑American Anthropologist“. Somewhat belated I first heard of him when in 2006 his article “↑A Ludicrous Discipline? Ethnography and Game Studies“ appeared in the newly founded journal “Games and Culture” [1(1):29-35]. Beyond his issues Indonesia, gender and queer studies, Tom does research on persistent state worlds, and even has an office in “↑Second Life“ (SL): (SLurl:) ↑Ethnographia. Among other things there you can get a notecard on what ethnography is all about, and another one with a great list of literature on research … Continue reading

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reptiles

Once upon a time, when I was a kid, as a present I received a thick catalogue of the works of ↑M. C. Escher—since back then ↵I am hooked. In ↑reply to my telling Weird Tales—see also ↵visual phenomena—, today I received a nice e-mail which rubbed my nose upon one of Escher’s famous lithographs: “↑Reptilien“ (1943). Again wondering at the picture I cherish since decades, suddenly it came to my mind: It’s the perfect metaphor for my cyberanthropological research-project “↵maxmod“. A twodimensional representation of the li’l beasts crawling out of 2D-space, ↵into 3D-space, and back again … meaning those … Continue reading

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warmy blankies, anthropology, and rain-soaked neon

william gibson meets bat segundo    In last year’s ↵writing culture and cyberpunk I tried to show the close kinship of anthropology and cyberpunk—and I never cease to voice my opinion that the cyberpunk writers are huge fans of sociocultural anthropology. Four days ago I received an e-mail from writer, playwright, and director ↑Edward Champion, hinting me to “↑The bat segundo show #133“ [54:42 min | .mp3] featuring an extensive and, to me, very interesting interview with ↑William Gibson … are you ready? Are you hangin’ on the edge of your seat? Well, hold your breath then and have a … Continue reading

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cyberculture: call for papers

From 01 through 04 October 2007 in Halle (Saale), Germany, the next biannual conference of the ↑German Anthropological Association (GAA) [aka ↑Deutsche Gesellschaft für Völkerkunde (DGV)] will take place. The conference is called “↑Questions of dispute—On the relationship of empirical research and anthropological theory in the beginning 21st century“ [“↑Streitfragen—Zum Verhältnis von empirischer Forschung und ethnologischer Theoriebildung am Anfang des 21. Jahrhunderts“]. ↑The conference agenda is online already.  As of now, on Thursday, 04 October 2007, from 14:00h through 18:00h, the ↑Workshop 30: Cyberculture will take place. Yours truly is honoured to organize and lead this very workshop.    Call … Continue reading

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webnography

  Jenny Ryan is on a quest “to explore the nature of computer-mediated communication, online social networking, notions of public and private in the virtual realm, the global impact of new interactive information technologies, narrative, alternative conceptions of embodiment in the digital age, subcultural appropriation of technology, linguistic representations of self/identity, the role of play and creativity in communitas, and dynamic mashup systems.” At her blog ↑WebnographY: The anthropology of online communities she writes about her research for her “Master’s thesis in anthropology exploring matters of being, knowing, and being known in online communities.” The blog is choke full with … Continue reading

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