Category Archives: fieldnotes
sky blue
Maybe I have ↑infected 2R with my still rampaging cyberpunk craze, as he now raves about ↑Sky Blue [Wonderful Days]. It scored 9 out of 10 ↑at cyberpunkreview, the degree of cyberpunk visuals is rated as very high, and … Continue reading →
machinima: finding its way
Coincidence again—just last Monday, while composing ↵demo and ↵snaking and strafe-jumping, I found ↑“Diary of a Camper”, not this blog’s subtitle, but allegedly the very first instance of ↵machinima. Today I found ↑Machinima: Finding Its Way, representing “not only … Continue reading →
symbols
In gamedesign and -modding it is a cherished practice to integrate references to other popular- and/or cyberculture items. Especially hidden references, so-called easter-eggs, have developed their very own dynamic. But not only gamers “creatively re-fashion the resources of popular culture … Continue reading →
snaking and strafe-jumping
Screencap from ↵Team iT‘s movie “DeFrag”. The gaps between the floor elements to be seen in the background could not be crossed without the technique of strafe-jumping. Run done by cyrus. The currently featured game innovation at ↑GIDb is … Continue reading →
game canvasses
Yet another instance of the appropriation of computergames by fine art: Jeremiah Palecek produces oil paintings based upon screencaps from games. via entry at boingboing
Continue reading →demo
It’s time to clarify the ambiguous term “demo” as used within gaming culture. For that purpose I’ll quote from some ’emic sources’. 1. Let’s start with the obvious, Wikipedia’s entry ↑Game demo: A game demo is a freely distributed demonstration … Continue reading →
equilibrium
The aficionados of course ↑can not accept cyberpunk to be a “long-since dead relic of the 80s,” but “consider it to be alive and well.” Not surprisingly I completely second that. Although ↑Bruce Sterling himself ↑sees it to belong … Continue reading →
cyberia 1994
The word cyberia, oftentimes used synonymously to cyberspace, might have been coined by writer ↑Douglas Rushkoff, see his book “Cyberia: Life in the trenches of hyperspace” (↵Rushkoff 1994). Alas, the term popped up at least three times more in … Continue reading →
teh best day ever
On 16 March 2006 episode 10 of ↑Pure Pwnage, called ↑teh best day ever [.avi | 203.7MB] has been released on the Internet—’nough said.
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