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assassin’s creed framework

xirdalium Posted on Tuesday, 18th September 2012 by zephyrin_xirdalWednesday, 17th December 2014

Assassin's Creed
Although the main plots of the ↑‘Assassin’s Creed’ games have historical settings—during the Third Crusade (Ubisoft Montreal 2007), the Renaissance (2009), and the American Revolution (2012)—the narrative as a whole bows down to ↵the cyberpunk dicourse. The story which delivers the framework decidedly is cyberpunkish: In the present day, or 20 minutes into the future, the evil corporation ‘Abstergo Industries’ abducts one Desmond Miles. In a secret apartment hideaway he is made to connect to the ‘Animus,’ a computer able to revoke ‘genetic memory.’ That way Miles is able to experience the lifes of his ancestors as interactive virtual realities bridging the gaps of time and space. One nice consequence of this narrative strategy is that all ‘artificialities’ of the gameplay, like e.g. the ↑HUD, are perfectly explained within the ‘Assassin’s Creed’ universe.
    Just recently I hit on ↑Jack London‘s novel ‘↓The Star Rover‘ (1915). I haven’t read it myself yet, but the ↑synopsis from Wikipedia strikes me:

A framing story is told in the first person by Darrell Standing, a university professor serving life imprisonment in San Quentin State Prison for murder. Prison officials try to break his spirit by means of a torture device called “the jacket,” a canvas jacket which can be tightly laced so as to compress the whole body, inducing angina. Standing discovers how to withstand the torture by entering a kind of trance state, in which he walks among the stars and experiences portions of past lives. […]
    The accounts of these past lives form the body of the work. […]
    The jacket itself was actually used at San Quentin at the time and Jack London’s descriptions of it were based on interviews with a former convict named Ed Morrell, which is also the name of a character in the novel. For his role in the Sontag and Evans gang which robbed the Southern Pacific Railroad in the 1890s, Morrell spent fourteen years in California prisons (1894–1908), five of them in solitary confinement. London championed his pardon. After his release, Morrell was a frequent guest at London’s Beauty Ranch.

LONDON, JOHN GRIFFITH ‘JACK’ (aka JOHN GRIFFITH CHANEY). 1915. ↓The star rover (aka The jacket). New York: Macmillan.
UBISOFT MONTREAL. 2007. Assassin’s creed [computer game]. Montreuil: Ubisoft.
UBISOFT MONTREAL. 2009. Assassin’s creed II [computer game]. Montreuil: Ubisoft.
UBISOFT MONTREAL. 2012. Assassin’s creed III [computer game]. Montreuil: Ubisoft.
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Posted in associations, fiction, games, literature | Tagged biotech, cyberpunk, gameplay, history, phantastic, sci-fi, time travel, virtual reality | 2 Replies

who is approaching?

xirdalium Posted on Monday, 10th September 2012 by zephyrin_xirdalThursday, 20th September 2012

zeph’s pop culture quiz #41
Who is approaching?
Who is coming towards us through the fog?
    Just leave a comment with your educated guesses—you can ask for additional hints, too. [Leaving a comment is easy; just click the ‘Leave a comment’ at the end of the post and fill in the form. If it’s the first time you post a comment, it will be held for moderation. But I am constantly checking, and once I’ve approved a comment, your next ones won’t be held, but published immediately by the system.]

UPDATE 1 (18 September 2012):
The silhouette in close-up
All right, I won’t solve the riddle today, although it’s overdue—it’s just to much fun for me that for once you don’t solve it at once. Here’s a recap of what has been found out till now: The silhouette approaching is the impersonation of a Western hero of days gone by. You may be able to identify the impersonated by the close-up above. The plot of the movie has something to do with what we are doing here: Playing a movie quiz … now go ahead!

UPDATE 2 (19 September 2012):
In the cinema
This proofs to be an incredibly hard one :) But this new screencap should give it away—who is sitting in the cinema, done up as a vampire Bela-Lugosi style? It’s the same man who impersonated Hopalong Cassidy above.

UPDATE 3 and solution (19 September 2012):
Detail from a promotional poster of 'Fade to Black' (Zimmerman 1980)
Seems like the last screencap indeed gave it away, and ↵Alhambra solved the riddle—congratulations! It is Eric Binford (Dennis Christopher) who impersonated Hopalong Cassidy and who sat in the cinema as Count Dracula in ‘↑Fade to Black‘ (Zimmerman 1980), which meanwhile has cult status.
    Binford is at the fringe of society and has a lowly-payed job within Hollywood’s movie industry. Nevertheless he lives for the movies, or in the classics of American cinema, knowing virtually everything about them. He is unbeatable at movie trivia. When his hope for personal happiness shatters, or seems to, something snaps within Binford’s soul. He begins to murder those who tormented him and stages every homicide as a famous scene from a silver screen classic.
    As a teenager I saw the movie on late night television and for once was satisfied with the title the German distributors cooked up: ‘Die schönen Morde des Eric Binford’ [The Beautiful Murders of Eric Binford].
    By the way, in the middleground of the first screencap, the one with the silhouette coming through the fog, you can see two black figures. A minute later one of them is shot by Binford as Cassidy, because he always bullied him at work. The bully Richie is played by Mickey Rourke.

ZIMMERMAN, VERNON. 1980. Fade to black [motion picture]. Los Angeles: American Cinema Releasing.
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Posted in cinema, motion_pictures, quiz | Tagged crime, horror, noir | 21 Replies

tommy flowers’ diary

xirdalium Posted on Sunday, 9th September 2012 by zephyrin_xirdalWednesday, 19th September 2012

Thomas Harold Flowers (1905-1998)
At least parts of the personal diary of ↑Thomas Harold Flowers (1905-1998) soon will be on display at ↑The National Museum of Computing (TNMOC) at Bletchley Park, ↑reported the BBC two days ago. Flowers was crucial in constructing ↑Colossus—for the whole story see Randell 1980 and the excellent book edited by Jack Copeland (2006) including texts by Flowers himself (2006 [1998]a, b).
    The story of the Colossi—all in all ten of them were at work at Bletchley until the end of the war—not only illustrates the outstanding relevance of electronic computing technology, but is also an example for the needed fusion between formal mathematics and the hands-on applied science of engineering. Mathematician ↑Peter John Hilton (1923-2010), during the war also on duty at ↑Bletchley Park, wrote:

↑Alan Turing contributed to the thinking in developing these machines, as did ↑Max Newman and several others, but an enormous part of the credit for designing Colossus, and all the credit for building it, goes to Tommy Flowers. ↑Jack Good pointed out that in a 1998 article I exaggerated Turing’s role in the designing of Colossus. I am happy to have this opportunity to do full justice to the contribution of Flowers. (Hilton 2006: 192)

The ever-modest Flowers in turn:

In our war-time association, Turing and others provided the requirements for machines which were top secret and have never been declassified. (Flowers cf. Randell 1972)

COPELAND, B. JACK. 2006. Colossus: The secrets of Bletchley Park’s codebraking computers. Oxford: Oxford University Press.
FLOWERS, THOMAS H. 2006 [1998]a. “D-Day at Bletchley Park,” in Colossus: The secrets of Bletchley Park’s codebraking computers edited by B. Jack Copeland, pp. 78-83. Oxford: Oxford University Press.
FLOWERS, THOMAS H. 2006 [1998]b. “Colossus,” in Colossus: The secrets of Bletchley Park’s codebraking computers edited by B. Jack Copeland, pp. 91-100. Oxford: Oxford University Press.
HILTON, PETER. 2006. “Living with Fish: Breaking Tunny in the Newmanry and the Testery,” in Colossus: The secrets of Bletchley Park’s codebraking computers edited by B. Jack Copeland, pp. 189-203. Oxford: Oxford University Press.
RANDELL, BRIAN. 1972. “On Alan Turing and the origins of digital computers,” in Machine Intelligence 7 edited by B. Meltzer and D. Michie, pp. 3-20. Edinburgh: Edinburgh University Press.
RANDELL, BRIAN. 1980. “The COLOSSUS,” in A history of computing in the twentieth century: A collection of essays edited by Nicholas Metropolis, Jack Howlett, and Gian-Carlo Rota, pp. 47-92. New York, London: Academic Press.
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Posted in hardware, science | Tagged computing, history, technology, war | Leave a reply

a legendary review

xirdalium Posted on Saturday, 8th September 2012 by zephyrin_xirdalSaturday, 8th September 2012

Detail of the first-edition cover of 'I am Legend' (Matheson 1954)
In ↵omega legend I argued that the infestation of the zombie-genre by the ↵cyberpunk discourse is a further mosaic-tile in showing that said discourse gathers more and more momentum. In this Richard Matheson’s novel ‘I am Legend’ (1954) is a keystone, a pivotal point, if you will. At ↑iamlegendarchive I just stumbled upon the very ↑first review of ‘I am Legend,’ published in the same month as the book itself. It contains quite some water on my mills:

Most rewarding of 1954’s new novels this month is Richard Matheson’s ‘I Am Legend’ (Gold Medal, 25¢), an extraordinary book which manages to do for vampirism what Jack Williamson’s ‘Darker Than You Think’ did for lycanthropy: investigate an ancient legend in terms of modern knowledge of psychology and physiology, and turn the stuff of supernatural terror into strict (and still terrifying!) science fiction. Matheson has added a new variant on the Last Man theme, too, in this tale of the last normal human survivor in a world of bloodsucking nightmares, and has given striking vigor to his invention by a forceful style of storytelling which derives from the best hard-boiled crime novels. As a hard-hitting thriller or as fresh imaginative speculation, this is a book you can’t miss. (Boucher 1954) [bold emphasis mine]

BOUCHER, ANTHONY. 1954. Review: I am Legend by Richard Matheson. Magazine of Fantasy and Science Fiction 7(5): 98.
MATHESON, RICHARD. 1954. I am legend. Robbinsdale: Gold Medal Books.
via ↑entry at ↑iamlegendarchive
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Posted in fiction, literature | Tagged body, cyberpunk, horror, post-apocalyptic | Leave a reply

anthropology, definition of

xirdalium Posted on Friday, 7th September 2012 by zephyrin_xirdalFriday, 7th September 2012

The project of anthropology is to understand objective empirical phenomena which are the consequences of the fusions of highly subjective experiences. For a preliminary sorting of these phenomena the congeries society and culture have been invented.

It took me ten years, but now here it is (above) … the definition of anthropology ;)

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Posted in anthropology | Tagged culture, epistemology, society | 4 Replies

irevolution in bahrain

xirdalium Posted on Thursday, 6th September 2012 by zephyrin_xirdalThursday, 6th September 2012


 
The role online media played and do play in the so-called Arab Spring is not an easy one to understand. Anthropologists are at it and a student of mine currently prepares a thesis—and from what I have seen till now he already produced interesting insights. The ongoings around Amber Lyon’s segment of the CNN-documentary ‘iRevolution’ adds a new layer. You can read the whole ↑backstory of CNN suppressing its own documentary at the Guardian.

via ↑entry at ↑boingboing
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Posted in cyberanthropology | Tagged dystopia, infotech, orient, politics, society, violence | Leave a reply

thieves

xirdalium Posted on Wednesday, 5th September 2012 by zephyrin_xirdalTuesday, 4th September 2012

BARNES, J. G. 2012. Thieves [short film]. Detroit: Zenisphere Films.
via ↑entry at ↑cyberpunkreview
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half life source

xirdalium Posted on Tuesday, 4th September 2012 by zephyrin_xirdalTuesday, 4th September 2012

A comparison between the looks of the original 'Half-Life' and the 'Black Mesa' total conversion
After eight years in the making, the release of ‘↑Black Mesa‘ is only nine days away. Here’s the ‘about’ ↑from its very own wiki:

Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking of Valve Software’s award-winning PC game, Half-Life.
    Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life. Black Mesa was built and founded on the basis that Half-Life: Source didn’t fully live up to the potential of a Source engine port of Half-Life. As such, Black Mesa was founded to fully reconstruct the Half-Life universe utilizing Source to its fullest potential in terms of art detail, level sizes and code features. It should be noted that the project is being built from the ground up and is not a simple port of Half Life maps and models into the Source Engine. The idea is to remake the storyline used in Half Life into a new polished Source Engine version with new models, maps, soundtrack, voice acting and textures.
    This total conversion will not require Half-Life: Source to play – only a copy of any Source Engine game installed on Steam.

And if we already are at it, allow me to point out two cyberpunked ‘Half-Life 2’ mods:
 

↑Dystopia [see ↑review at ↑cyberpunkreview] is a cyberpunk themed total conversion of Half Life 2, created by an amateur development team and released to the public for free.
    Dystopia places the player into tense combat situations in a high tech world spanned by computer networks. As either Punk Mercenaries or Corporate Security Forces the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace.
    Cyberspace is a three dimensional representation of the world’s network. Inside cyberspace players will launch programs to hack into systems linked to the physical world while fighting off enemy hackers and defending critical systems. Gameplay progresses through inter-linked physical and cyberspace objectives, some are completed in either the physical world or cyberspace, others only by a well timed combination of the two.
    Whether the player is a heavily augmented combat mercenary armed to the teeth with the latest in firepower, or a twitch reflex cyberdecker racing to infiltrate a cyberspace node; they’ll be immersed in an action packed battle. Only through skillful use of the high tech arsenal we’re making available and intelligent team play will players truly jack-in and kick ass.

↑G-String is the latest mod that throws us into a cyberpunk world. Against a background of a dying Earth dominated by civil unrest against air-supply corporations, you’ll be traveling and fighting through corporate fascists, berserk robots, and your own mutations as you join the “War Against Money.” Just be prepared for a few surprises along the way.
    The Story: Dwindling oil supplies spark a nuclear war in the Middle East, leaving what little bit remains unreachable and unusable. This triggers massive earthquakes that shake North America and sink Asia, while Africa and South America are raped of their natural resources. The polar ice caps didn’t melt, they just moved to Europe. The fallout, pollution, and deforestation has made the air poisonous so that people who wander outside must wear environmental suits with air-filtration systems or risk destroying their lungs. Whole cities are encased in domes that allow large air filtration and recycling systems make the air a bit more breathable. But as the companies that run the systems collect all currency in the world, some have begun to fight back against those who finance them. [from ↑review at ↑cyberpunkreview]

↑black mesa via ↑entry at ↑slashdot
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Posted in gamemods, games | Tagged cyberpunk, half-life | 1 Reply

what is hidden?

xirdalium Posted on Monday, 3rd September 2012 by zephyrin_xirdalWednesday, 5th September 2012

zeph’s pop culture quiz #40
What is hidden?
As we have approached some kind of jubilee with #40 of zeph’s pop culture quiz, here is a special one, a double feature, two riddles in one. A man facing away from us, a woman’s head in the foreground. In the scene depicted: What does the man try to hide from the woman present? The aficionados among you may well solve that question in an instant. So, now for the hard one. Partially hidden behind the man’s head there’s a poster on the wall. Which movie is advertised by the poster?
    Just leave a comment with your educated guesses—you can ask for additional hints, too. [Leaving a comment is easy; just click the ‘Leave a comment’ at the end of the post and fill in the form. If it’s the first time you post a comment, it will be held for moderation. But I am constantly checking, and once I’ve approved a comment, your next ones won’t be held, but published immediately by the system.]

UPDATE and solution (05 September 2012):

Ryoku immediately ↵solved both riddles in one sweep: It is Eli (Denzel Washington) trying to hide the book he is carrying from Solara (Mila Kunis) in the post-apocalyptic thriller ‘↑The Book of Eli‘ (Hughes & Hughes 2010). As ryoku suggested the room Eli is held in appears to be the projection room, or a storage room of an old, defunct cinema. Hence there are film canisters around, and hence the movie poster on the wall behind Eli, a fine easter egg. The poster promotes ‘↓A Boy and his Dog‘ (Jones 1975), starring a youthful Don Johnson. Wikipedia perfectly ↑sums it up:

A Boy and His Dog is a cycle of narratives and films including or stemming from works of science fiction author ↑Harlan Ellison.
    Ellison began the cycle with the 1969 short story of the same title, and a revised and expanded novella-length version was published in Ellison’s story collection ‘The Beast that Shouted Love at the Heart of the World’ the same year. Ellison continued the story in ‘Vic and Blood,’ a graphic novel illustrated by ↑Richard Corben, who also illustrated two previously published short stories featuring Vic and Blood: ‘Eggsucker’ and ‘Run, Spot, Run.’
    Ellison’s expanded novella was the basis of a film adaptation in 1975, the post-apocalyptic science fiction film of the same name, directed by L. Q. Jones.


ELLISON, HARLAN JAY. 1969a. A boy and his dog. New Worlds 189: 4-16.
ELLISON, HARLAN JAY. 1969b. “A boy and his dog,” in The beast that shouted love at the heart of the world by Harlan Jay Ellison, pp. 217-254. New York: Avon.
ELLISON, HARLAN JAY. 1977. “Eggsucker,” in Ariel: The Book of Fantasy, Vol. 2 edited by Thomas Durwood, pp. 6-13. New York: The Morningstar Press, Ballantine Books.
ELLISON, HARLAN JAY. 1981. Run, Spot, run. Amazing Stories 54(4): 15-25.
ELLISON, HARLAN JAY AND RICHARD CORBEN. 1989. Vic and Blood: The chronicles of a boy and his dog [graphic novel]. New York: St. Martin’s Press.
ELLISON, HARLAN JAY AND RICHARD CORBEN. 2003. Vic and Blood: The continuing story of a boy and his dog [graphic novel]. New York: iBooks.
HUGHES, ALBERT AND ALLEN HUGHES. 2010. The book of Eli [motion picture]. Burbank: Warner Bros.
JONES, L. Q. (aka MCQUEEN, JUSTUS ELLIS). 1975. ↓A boy and his dog (aka Psycho boy and his killer dog aka Mad Don aka Apocalypse: 2024) [motion picture]. Los Angeles: LQ/JAF.

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Posted in cinema, comics, fiction, literature, motion_pictures, quiz | Tagged cyberpunk, easter eggs, post-apocalyptic | 3 Replies

who is driving?

xirdalium Posted on Monday, 27th August 2012 by zephyrin_xirdalWednesday, 5th September 2012

zeph’s pop culture quiz #39
Who is driving?
A vehicle is dashing through the night at about 70 miles per hour, but who is driving?
    Just leave a comment with your educated guess—you can ask for additional hints, too. [Leaving a comment is easy; just click the ‘Leave a comment’ at the end of the post and fill in the form. If it’s the first time you post a comment, it will be held for moderation. But I am constantly checking, and once I’ve approved a comment, your next ones won’t be held, but published immediately by the system.]

UPDATE (28 August 2012):
Who is holding the device?
As nobody seems fit to place an educated guess, here’s another screencap. As you see, the number seven, as in 70 miles per hour, creeps up once more in the movie we’re looking for. The person holding the pictured device is the same one who is driving the vehicle through the night.

UPDATE and solution (04 September 2012):
Title card of 'Terminator 3: Rise of the Machines' (Mostow 2003)
John Connor (Nick Stahl) riding his motorcycle in 'Terminator 3: Rise of the Machines' (Mostow 2003)
It astounds me a bit that nobody came up with the solution for this one, especially in the face of the information I gave in the comments: It’s John Connor (Nick Stahl) driving his motorcycle through the night early on in ‘↑Terminator 3: Rise of the Machines‘ (Mostow 2003). The screencap with the bomb-countdown stopped at seven seconds I deliberately chose because it’s an obvious citation of the showdown-scene in ‘↑Goldfinger‘ (Hamilton 1964), when the countdown of the nuclear bomb Auric Goldfinger (Gert Fröbe) placed within Fort Knox, is stopped at the same time—not by Bond (Sean Connery). As it seems, ↑in an episode of 24 the same citation appears.

HAMILTON, GUY. 1964. Goldfinger [motion picture]. Los Angeles: United Artists.
MOSTOW, JONATHAN. 2003. Terminator 3: Rise of the machines [motion picture]. Burbank, Los Angeles: Warner Bros., Columbia Pictures.
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Posted in cinema, motion_pictures, quiz | Tagged ai, androids, cyberpunk, cyborgs, easter eggs, post-apocalyptic, robots, sci-fi | 13 Replies

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Cover of 'Cyberanthropology' (Knorr 2011)

You still can find copies of my 2011 book [in German] ↑at amazon. And here are some ↵reviews.


«Ceci, Messieurs, disait-il, c’est du Xirdalium, corps cent mille fois plus radioactif que le radium.»
—Jules & Michel Verne 1908

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