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xirdalium

a blog … in the strict sense of the term …

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desperately seeking phil

xirdalium Posted on Friday, 17th February 2006 by zephyrin_xirdalMonday, 1st October 2012

Philip K. Dick replicant
 

↑Robot goes missing at The Sidney Morning Herald tells a hilarious story:
 

Philip K Dick is missing. […] a state-of-the-art robot named after the author.

The quirky android, was lost in early January while en route to California by commercial airliner. […]

Robotics wizard and lead designer David Hanson built the robot as a memorial to Dick, whose 1968 book Do Androids Dream of Electric Sheep? inspired the 1982 classic Blade Runner starring Harrison Ford. […]

In Blade Runner, set in a Los Angeles of 2019, Harrison Ford plays Rick Deckhard, a Blade Runner or policeman whose job is to track down and terminate escaped human clones known as “replicants.”

The irony of the situation—a missing replica of the very author who championed “replicant” freedom—is not lost on Phil’s creators.

But they still want him back.

Head over to the project’s website: ↑Philip K. Dick Android Project, and blog: ↑The PKD Android.
via entry at william gibson‘s blog

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Posted in hardware | Tagged androids, robots | Leave a reply

desperately seeking phil

xirdalium Posted on Friday, 17th February 2006 by zephyrin_xirdalThursday, 24th November 2011

Phil, the Philip K. Dick android

Philip K Dick is missing. […] a state-of-the-art robot named after the author.
    The quirky android, was lost in early January while en route to California by commercial airliner. […]
    Robotics wizard and lead designer David Hanson built the robot as a memorial to Dick, whose 1968 book Do Androids Dream of Electric Sheep? inspired the 1982 classic Blade Runner starring Harrison Ford. […]
    In Blade Runner, set in a Los Angeles of 2019, Harrison Ford plays Rick Deckhard, a Blade Runner or policeman whose job is to track down and terminate escaped human clones known as “replicants.”
    The irony of the situation—a missing replica of the very author who championed “replicant” freedom—is not lost on Phil’s creators.
    But they still want him back.

Head over to the project’s website: ↑Philip K. Dick Android Project, and blog: ↑The PKD Android.

via entry at william gibson‘s blog
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Posted in hardware | Tagged ai, androids, body, robots, technology | Leave a reply

lara croft 7.0

xirdalium Posted on Thursday, 16th February 2006 by zephyrin_xirdalThursday, 12th July 2012

Seven times Lara Croft in flesh and bone
 

Computergame-heroine-turned-pop-culture-icon Lara Croft has a new likeness: ↑Karima Adebibe. Read the whole story at ↑Evolution Of Lara Croft. Just for the fun of it I raided the web’s tombs and compiled the pics of all seven Lara-models. See pic above, from left to right and in chronological order: ↑Lucy Clarkson, ↑Rhona Mitra, ↑Nell McAndrew, ↑Vanessa Demouy, ↑Lara Weller, ↑Angelina Jolie, and ↑Karima Adebibe. Hint to the male audience: click the links if you’d like to have some sleepless nights—but do not forget to turn Google’s “safe search” off beforehand. Ah, hell yes, ↑2R, ya know, liek ↵sex’n’stuff sells, rite? But this is research, as it clearly exposes how contemporary game icons are designed. For an emic discussion of this design-strategy read chapter 5 “And on the opposite side of the nipple coin…” of the brilliant ↑A Gamer’s Manifesto.
via entry at mosaikum

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volkskunde vs. völkerkunde?

xirdalium Posted on Thursday, 16th February 2006 by zephyrin_xirdalFriday, 6th July 2012

kulturwissenschaftliche technikforschung and cyberanthropology
 
hats
 

Since quite a time [the first entry is dated 25 May 2005] there is a weblog called ↑Kulturwissenschaftliche Technikforschung published by the ↑Institut für Volkskunde of Hamburg University. The blog’s ↑about is quite enlightening, but unfortunately in German only. The about’s main arguments are culled from the ↑startpage of the Forschungskolleg Kulturwissenschaftliche Technikforschung‘s website. There’s an English version, too, and I take the liberty to quote from it extensively, especially as I second every argument given:
 

[…] “Kulturwissenschaftliche Technikforschung” deals with the question of how—that is, in which ways and with which consequences—, but also in how far, technology has inscribed itself into our society and into human beings.

Doing “Kulturwissenschaftliche Technikforschung” means to depart from two main perspectives: On one hand, it departs from the technological objects and how human beings actually handle so-called technological artefacts. On the other hand, “Kulturwissenschaftliche Technikforschung” always investigates the situatedness of technology in everyday life (“Sitz der Technik im Leben”). The aim of such an approach is the analysis of the various influences technology exerts on the ways we shape our lives. These can be open or hidden and they can be perceived consciously or unconsciously.

The anthropological and ethnographic approach used within the “kulturwissenschaftlichen Technikforschung” (KT) aims at probing the diverse and multiple dimensions of experience in regard to technology. KT departs from the German University Subject “Volkskunde” defined as research looking into our every day lives and into everyday culture from a contemporary but also historical perspective. In order to do so, KT looks into the history and culture of technology from the perspective of the active users and handlers of technology. KT deals with the “emergence” of technological phenomena, as much as with negotiations of user conventions and meanings of technology. KT investigates questions about processes through which technology is made familiar and how it is inscribed into our everyday lives, as much as it looks into how an increasing number of life spheres are gradually immersed by technology. Last but not least, KT explores the ways of how technology submerges and broadens people’s minds in regard to their perceptions, actions, ethics and other points of reference. […]

Now you may ask what is “Volkskunde” and how is it differentiated from ↵sociocultural anthropology? Allow me another quote, this time from ↑Alan Barnard‘s “History and Theory in Anthropology”:
 

In Germany and parts of Central and Eastern Europe, there is a further distinction, namely between Volkskunde and Völkerkunde. These terms have no precise English equivalents, but the distinction is a very important one. Volkskunde usually refers to the study of folklore and local customs, including handicrafts, of one’s own country. It is a particularly strong field in these parts of Europe and to some extent in Scandinavia. Völkerkunde is the wider, comparative social science also known in Germany as Ethnologie. (↵Barnard 2000: 2)

Doesn’t match the above, huh? Well, in the terms of Henry Kissinger we are living in times of upheaval, meaning that academical disciplines are changing, borders and perspectives are redefined [no surprise, as those are manifestaions of intrinsic aspects of science and every academical endeavour—if you disagree with that go back to Epistemology I ;-]. And indeed since quite some years ↑Munich’s Institut für Volkskunde has added Europäische Ethnologie to its name. This addition lured some outsiders, namely within the university’s higher administration, to the following request: “Fuse those two things, they have converged to indistinguishability already!” The “greater vision” was to have the fusage manifested in one BA-course-of-studies, and pressure towards that end was executed upon us. For roughly the last one and a half years we had intensive talks with our Volkskunde-peers. In terms of envisioned structure the result of the talks indeed is a combined BA, but with two clearly separated MAs on top of it. The really worthwhile results of the talks are the vast clarification of indeed different methods, perspectives and approaches at large. Volkskunde and Völkerkunde of course are kin disciplines which share a lot—but there’s a big heap they don’t share. Herein lies the value of cooperation: mutual influence and benefit. Interdisciplinarity—still one of the biggest buzzwords flying around into every direction within the ivory tower and beyond—needs disciplines as a prerequisite. And it’s not meant as a melting pot. The same is true for the respective sub-genres ↵cyberanthropology and ↑Kulturwissenschaftliche Technikforschung. There’s still the naive, cliché-laden way of how to distinguish disciplines: Them guys are looking at Europe, and them other guys are looking on Africa; those two gangs are both looking at technology … That way of defining and circumscribing academical endeavours is as dated as hat and helmet pictured above. They are a joke at best.
initially via entry at sblog

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grid

xirdalium Posted on Wednesday, 15th February 2006 by zephyrin_xirdalThursday, 12th July 2012

grid
 

Only the dim blueish glow of the cartesian grid gives something like structure to the unfathomamble black void. My eyes just lock on the grid. Yet there is nothing else. But the void is ready and set, it waits. It waits for my input via the interface, for my creativity to give birth to something. By defining points, edges, polygons I carve volumes out of the void, or into it. Now there is something the grid can lock on. Joining, subtracting, manipulating the volumes, giving them surfaces and qualities, flipping them inside out. A world emerges. A world other individuals will be able to experience. My creation.

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darth payne

xirdalium Posted on Tuesday, 14th February 2006 by zephyrin_xirdalSunday, 14th October 2012

Darth Payne
 

The external HDD still works like a charm, and I am again at organizing my material. Just found the above unfinished faceskin for ↵MP2 which I did on 10 September 2004. Of course it was intended for ↵LS5, which never saw the light of day. See ↵lightsaber outtakes. It’s not a great deal all in all, I know, but on a small scale the above artefact illustrates a typical process of combining elements and aspects—most artefacts stemming from modding-communities are collages of this kind. The image’s backdrop is the digitally reworked face of actor ↑Timothy Gibbs who gave his likeness to Mr. Payne in MP2. The semi-transparent overlay is a recreation of the tattoo which was painted onto actor/stuntman ↑Ray Park‘s face to turn him into Sith-Lord Darth Maul for ↑Star Wars: Episode I—The Phantom Menace.

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Posted in fielddiary | Tagged max payne, star wars | Leave a reply

threehundred gig aleph

xirdalium Posted on Monday, 13th February 2006 by zephyrin_xirdalThursday, 12th July 2012

After having succesfully implemented measures against the plague invading my cyberanthropologist’s hut, I was so elated that I started to realize my plan to enlarge the private parts of my hut by an appendix. Meaning that I wanted some mass-storage device featuring decent read and write speed and with enough space to really organize my material. Of course, I definitely need a godbox for my project—mainly working on a laptop soon won’t be feasible anymore—but I need another solution before I get my thoughts together concerning the right parts of the godbox [this still can take ages].So this morning I went out, entered a large computer-store and haunted the storage-devices shelves. Finally I opted for a 300GB external HDD [the terabyte-thingie they had on display definitely was too costly], which connects via USB 2.0. Aluminium-encased 300GB for 159,- Euros is not too bad, I think. Immediately after the purchase I dragged the HDD to the office and went to work … you guessed it—I spent the better of the day on trying to install the thing. As always there is the promise of plug’n’play. Forget it. The plug part works, but the play neither worked on the laptop (XP), nor on the desktop (Win2K). Research on the Internet only proved that a lot of other people experience similar problems. Again lots of proposals for solutions. Some quite over-the-top, like fucking around a lot inside the registry … to install a plug’n’play peripheral!—can’t be arsed to do that. The manufacturers website only features a .pdf-version of the manual of which a hardcopy is included in the box, and a Win98-driver (which already is included in the box, too). The hotline, as every hotline, of course is unreachable. After having tinkered around for an hour or two I was close to carrying the HDD back to the shop. Just in time a very last thought occured to me: I already had unplugged every other USB-device, except one: my ↵new snake. Unplugging the mouse, replugging the HDD … now it works like a charm. That’s the meaning of plug’n’play: pull all plugs, fool around with all your cables a bit, plug in only one, and only one! device, then maybe play. I’ll play now.

The title of this entry? “threehundred gig aleph”? “aleph”? wtf? It’s taken from ↑William Gibson‘s novel ↵Mona Lisa Overdrive:
 

To Slick’s relief, Gentry had skipped the whole business of the Shape and launched straight into his theory about the aleph thing. As always, once Gentry got going, he used words and constructions that Slick had trouble understanding, but Slick knew from experience that it was easier not to interrupt him; the trick was in pulling some kind of meaning out of the overall flow, skipping over the parts you didn’t understand.
   Gentry said that the Count was jacked into what amounted to a mother-huge microsoft; he thought the slab was a single solid lump of biochip. If that was true, the thing’s storage capacity was virtually infinite; it would’ve been unthinkably expensive to manufacture. It was, Gentry said, a fairly strange thing for anyone to have built at all, although such things were rumored to exist and to have their uses, most particularly in the storage of vast amounts of confidential data. With no link to the global matrix, the data was immune to every kind of attack via cyberspace. The catch, of course, was that you couldn’t access it via the matrix; it was dead storage.
   “He could have anything in there,” Gentry said, pausing to look down at the unconscious face. He spun on his heel and began his pacing again. “A world. Worlds. Any number of personality-constructs …”

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spamming is futile

xirdalium Posted on Sunday, 12th February 2006 by zephyrin_xirdalFriday, 5th October 2012

dead
 

↑Blogging is futile?—far from it! Spamming-attempts now seem to be futile. Tnx a thousand times, abe! You pwn big time, my man!

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Posted in technical, updates | Tagged infotech | Leave a reply

anthropology’s fate?

xirdalium Posted on Saturday, 4th February 2006 by zephyrin_xirdalFriday, 6th July 2012

Montgomery McFate’s article “Anthropology and counterinsurgency” re-triggered quite some debate within anthropology. See e.g. Dustin Wax’s entry at Savage Minds and the appending discussion [references below]. Now McFate has re-surfaced and last monday spoke at the Women in International Security Conference. UPI Correspondent Lucy Stallworthy has written an article on that, called ↑Experts apply anthropology to Iraq. Here’s a snippet:
 

[…] Montgomery McFate, a research staff member at the Institute for Defense Analyses, argued for an increased understanding of the tribal nature of Iraqi society. She suggested this would benefit the U.S. forces by enabling them to adapt to the enemy.

References:
 

MCFATE, MONTGOMERY. 2005.
↑Anthropology and counterinsurgency:
The strange story of their curious relationship
.
↑Combined Arms Center Military Review
↑March-April 2005: 24-38.
Available online [.pdf | 1.1 MB]:
http://www.leavenworth.army.mil/milrev/download/English/MarApr05/mcfate.pdf
↑WAX, DUSTIN. 2005.
↑Anthropologists as counter-insurgents.
↑Savage Minds,
19 May 2005. Electronic Document. Available online:
http://savageminds.org/2005/05/19/anthropologists-as-counter-insurgents/

via Anthro-L

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wikipedia on cyberanthropology

xirdalium Posted on Saturday, 4th February 2006 by zephyrin_xirdalFriday, 6th July 2012

Call it vanity, utilitarian pragmatism, idealism, or anything in-between—the full spectrum is ready to be used for your judgement. Via the ↑Anthropological fields and subfields section of ↑Wikipedia’s article on anthropology I stumbled over the article ↑Cyber anthropology, which then only consisted of one sentence: “Cyber Anthropology is supposedly a field of Anthropology dealing primarily with computers in human society.”—but the article already had a horrific history of revisions and changes. Once it read: “Cyber Anthropology is different from the other fields of Anthropology because it has to do with the finding and searching of information using computers, rather than digging in the dirt.” Not surprisingly I thought “… wtf?”, shifted gears and sprang to action. So the current content of Wikipedia’s article ↑Cyber anthropology is by Yours Truly.

Yes, I am perfectly aware that there is a lot of discussion about Wikipedia at the moment, but—slap me around a bit with a large trout for that—I still am an ardent believer in Wikipedia. Yes, I am ↵aware of Wikipedia’s drawbacks and developed a stance towards them. Nevertheless, after I learned that even ↑my boss hacks around inside Wikipedia, correcting anthropological issues, I became convinced that it was time to engage myself, too [vanity?]. Accordingly I created an account, embraced ↑Wikipedia’s five pillars, started to assimilate ↑Wiki markup, and created the current version of Cyber anthropology.

The anthropology-peers and -elders around me contribute to a range of encyclopedias like the Britannica, Meyers, Brockhaus, and even the MS Encarta [shiver me timbers ;-]—I never did so [truth is, nobody asked me yet ;-]. But now I have started to really contribute to Wikipedia [not only adding an easter egg to the ↑Pure Pwnage entry, as I did before], and I have to confess: I am somewhat proud of that [vanity!]. I will expand the Cyber anthropology entry to a real and comprehensive entry, especially respecting pillars ↑1 and ↑2. It will grow parallel to my ↵chapter cyberanthropology wherein I can go beyond the pillars.

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Cover of 'Cyberanthropology' (Knorr 2011)

You still can find copies of my 2011 book [in German] ↑at amazon. And here are some ↵reviews.


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