↑BUDKA, PHILIPP AND ↑MANFRED KREMSER. 2004. “↑CyberAnthropology—Anthropology of CyberCulture” [.pdf | 715KB], in Contemporary issues in socio-cultural anthropology: Perspectives and research activities from Austria edited by S. Khittel, B. Plankensteiner and M. Six-Hohenbalken (eds.), pp. 213-226. Vienna: Loecker. abstract: This article investigates the historical development, the major theories and the ethnographic domains of an anthropology of cyberculture. In doing so, the authors use Arturo Escobar’s influential paper on cyberanthropology, written in 1994, and connect potential research questions posed in this text with research projects recently conducted at the Viennese Department of Social and Cultural Anthropology. The authors conclude that the … Continue reading
Daily Archives: Wednesday, 22nd February 2006
Reply
↑SMITH, JONAS HEIDE. 2002. ↑Computer game research 101: A brief introduction to the literature. ↑Game Research, December 2002. abstract: A few years ago there wasn’t much to talk about. Now, however, computer game research is booming resulting in common terminology, competing paradigms and serious discussion on the subjects of games and gaming. This article attempts to provide an introduction to the field of computer game research. … Continue reading