digital embodied knowledge

If everything goes well, on 25 January 2007 I’ll give a presentation at the series of lectures called TechnoLogics: Media—Body—Knowledge within the scope of the international doctoral programme ↑Performance and Media Studies of the ↑Johannes Gutenberg-Universität Mainz. Here are the English and German versions of my abstract:  Digital embodied knowledge  The opinions about the capacity of online media in respect to the social and cultural diverge significantly. On the one hand there are those who state that those media are restrictive, rob manifoldness from human communication and interaction. This may well be the reason for the until today slow acceptance … Continue reading

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severity

  Not too long ago, when ↑KerLeone—who introduced me to “↑Quake III Arena“ (Q3A), but meanwhile shamefully has defected to “↑Battlefield 2“, the traitor—asked me what people actually are playing nowadays when they are out for the deathmatch experience, I answered: ” “↑Painkiller” (PK), I guess.” My guess was based on two observations. Firstly the ↑Cyberathlete Professional League (CPL) had chosen “Painkiller” for the ↵CPL World Tour 2005, and secondly the game indeed emulates gameplay, feel, and ambience of the classical ↑first-person shooter (FPS) games. But emulation is not the original, accordingly in 2006 the CPL fell back on Q3A … Continue reading

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severe announcement

  Computergames can be spectacular, ↑first-person shooters (FPS) in particular. ↑Electronic sports (e-sports) almost always are spectacular. Marketing in turn definitely has to be spectacular. Marketing a computergame for e-sports for sure will be a spectacle. From the beginning on a new project in this realm has to be advertised in a fashion which generates the most impact possible. Already the announcement should be spectacular and correctly placed. Here a lot depends on the choice of the announcer. Since decades almost every championship bout in heavyweight boxing is announced by ↑Michael Buffer, who, together with his coin phrase “Let’s get … Continue reading

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