second person view

Detail from a promotional screenshot for ‘Max Payne’ (Remedy 2001), forcing the viewer to look down the bore of Mr. Payne’s gun while he is shooting at the onlooker. There are ↑first-person shooters (FPS) and ↑third-person shooters (TPS)—what about the second person’s vantage point? Imagine a game where you always are looking through the eyes of the non-player character (NPC) with which your avatar currently interacts. In the case of e.g. a ↑shooter game you may see your actions from the perspective of the character you are about to shoot … from the perspective of your victim.     Wikipedia … Continue reading