minecraft photo realism
Look at what you can make out of ‘Minecraft.’ Just look at it. Neither the idea nor the mods necessary are by me—I just went some lengths in order to get it to run with ‘Minecraft 1.8.1,’ the … Continue reading →
Look at what you can make out of ‘Minecraft.’ Just look at it. Neither the idea nor the mods necessary are by me—I just went some lengths in order to get it to run with ‘Minecraft 1.8.1,’ the … Continue reading →
Here is yet another example from the ↵games with defects: ↑PlaygroundPong. From ↑the documentation: PlaygroundPong is a proof of concept for inverting Avatar & Playground. The player cannot move the paddles at all like in a regular Pong game. The … Continue reading →
impossibly hard variant of super mario world This is to humble every single speedrunner, trickjumper, DeFRaGger, or first-person-shooter virtuoso/elitist who ever dared to badmouth about 2D jump’n’run sidescrollers and the supposed lack of skill involved in playing them. The … Continue reading →
Just a minute ago I received the latest e-mail newsletter from the ↑CGSociety. The top news in it is, that the CGSociety adopted ‘↑Game-Artist.net, the game artist’s web portal. Now there will be even more game-art eye-candy for the … Continue reading →
Besides the ↵White Room there now is yet another fine instance of the appropriation of computergames by fine art, Alison Mealey’s ↑Unrealart: All artworks have been created using data from the game “Unreal Tournament”. Each image represents about … Continue reading →
↑Garry’s mod [Gmod], of which ↑version 9.0 was released just today, is a ↵HL2-mod[ification] which allows you to ↑do uncanny things in HL2. ↑Wikipedia says: “Garry’s Mod (Gmod), a successor to the throne of the original JBMod, is a … Continue reading →
—is anybody home | Calling elvis—I’m here all alone | Did he leave the building | Or can he come to the phone | Calling elvis—I’m here all alone [Mark Knopfler—originally released on ‘On Every Street’] The Unreal 2003 … Continue reading →