one for the season
To my taste the most beautiful Christmas tree I ever saw, right in the centre of Munich at a quite romantic square. It is garnished with 8000 tiny cold-light LEDs by Osram. A sign beside it boasts that it is … Continue reading →
To my taste the most beautiful Christmas tree I ever saw, right in the centre of Munich at a quite romantic square. It is garnished with 8000 tiny cold-light LEDs by Osram. A sign beside it boasts that it is … Continue reading →
Gritty streets, rundown facades, a torn slip of a propaganda poster flapping in the wind, a buzzing larger-than-life screen showing off animated Coca-Cola logos, graffitti on the walls, freshly lit, but orphaned smoking cigarettes in ashtrays on barcounter tops … Continue reading →
To my eyes ↵the ‘Eldredge’ is an absolute beauty, but the solution Jeffrey Eldredge chose for the final move does not exactly leave us with a ‘knot’ in the technical sense of the term. He simply tucks what is left … Continue reading →
Rémi Gaillard, or: Sapeck is back This I simply had to repost—already because of the tiny astronauts appearing in my header pics. Beyond that ↑Rémi Gaillard in my opinion simply is ingenious. in the ↑video section of his website … Continue reading →
Biohazard’s modding tool, the ↑Source Shader Editor, is a ↑WYSIWYG editor, which ‘allows the user to create, compile and implement new ↑shaders easily into a source ↑mod without any preliminary knowledge of HLSL. The shaders are based on nodes which … Continue reading →
My new book ‘↑Cyberanthropology‘ has been published. You absolutely are invited to order it online ↑via amazon [I have absolutely nothing against you clicking the like-button there] or ↑via Peter Hammer Verlag. Offline every decent bookshop can get it for … Continue reading →
↵They‘re here since some days already, but I didn’t yet come around to celebrate them as they deserve it. This is because I’m a bit knocked down by some nasty infection in the throat—but meanwhile I’m comfortably high on a … Continue reading →
Just a minute ago I pre-ordered ‘Steampunk: kurz & geek’ (Jahnke & Rauchfuß 2012) after I had read ↑Kueperpunk’s review (he has a reviewer’s copy). It reminded me of Ekaterina Sedia’s introduction (Sedia 2012) in ‘The Mammoth Book of Steampunk’ … Continue reading →
[Abstract:] As research on virtual worlds gains increasing attention in educational, commercial, and military domains, a consideration of how player populations are ‘reassembled’ through social scientific data is a timely matter for communication scholars. This paper describes a large-scale study … Continue reading →
In respect to their graphical style computergames and their modifications can be sorted into a continuum ranging from photorealism to uttermost graphical abstraction. Most of the ↵mods created by members of the ↵MP-community are located towards the middle of the … Continue reading →