The fifth of November it is, and indeed we do remember … The next problem was the creation of the main character and the actual setting for the strip. Since ↑Dave [Lloyd] and I both wanted to do something that would be uniquely British rather than emulate the vast amount of American material on the market, the setting was obviously going to be England. Furthermore, since both Dave and myself share a similar brand of political pessimism, the future would be pretty grim, bleak and totalitarian thus giving us a convenient antagonist to play our hero off against. Not unnaturally, … Continue reading
Tag Archives: blade runner
At boingboing they currently have ‘a ↑series of essays about movies that have had a profound effect on our invited essayists.’ The day before yesterday it was ↑Gareth Branwyn’s turn. From his ‘Like Tears in the Rain:’ I can’t really say what made such a fundamental impact on me. The dark noir mood of the film, certainly, and the questions it raises about the nature of life, memory, what constitutes humanity, and whether “androids dream of electric sheep…” What I didn’t know I was looking at was a cyberpunk aesthetic that I would soon become completely immersed in, through … Continue reading
On 11 October 1981 Philip K. Dick wrote a letter to Jeff Walker of the Ladd Company concerning the movie ‘Blade Runner’ (Scott 1982). Just recently ↑it has been published on philipkdick.com: … Continue reading
↑Legohaulic has recreated the cast of ‘↑Blade Runner‘ (Scott 1982) ↑as lego minifigs. From left to right: Leon (Brion James), Pris (Daryl Hannah), Roy Batty (Rutger Hauer), Zhora (Joanna Cassidy), Dr. Eldon Tyrell (Joe Turkel), Gaff (Edward James Olmos), Rick Deckard (Harrison Ford), and Rachael (Sean Young). And here are two different renditions of Gaff, with an origami unicorn in hand, and Deckard, carrying his ↑LAPD 2019 blaster, the ↵police spinner in the background: SCOTT, RIDLEY. 1982. Blade runner [motion picture]. Burbank: Warner Brothers. via ↑entry at ↑kueperpunk … Continue reading
sf affecting rl Concept art for ↑“Blade Runner“ by ↑Syd Mead, ↑visual futurist. There is a thread at ↑williamgibsonboard collecting ↑links to images, sounds, or texts related to or evocative of William Gibson’s work. ↑RUR posted the above picture, accompanied by a snippet from an interview ↑Lance Loud (1951-2001) made with ↑Gibson because of “Blade Runner”‘s tenth anniversary [published in “Details” magazine, issue from October 1992]: About ten minutes into Blade Runner, I reeled out of the theater in complete despair over its visual brilliance and its similarity to the “look” of Neuromancer [↵Gibson 1984], my [then] largely unwritten … Continue reading
A discussion-thread at ↑williamgibsonboard, broaching the issue of the ↑actual looks of synthetical eyes within ↑Gibson‘s ↑sprawl trilogy inspired the man himself to write a blog-entry on ↑Molly’s mirrorshades and Zeiss-Ikon eyes. The entry is particularly interesting in respect to precision of description and “the hyperspecificity of the cyberpunk style”. Then Gibson finally comes to the “Zeiss-Ikon eyes”: With the “Zeiss-Ikon eyes”, from “Burning Chrome” [↵Gibson 1987 [1982]], which some readers evidently invision as (gack) German camera lenses, there was a “really”. I assumed they were vat-grown, genetically optically perfect organs, perhaps further tweaked to maximize them as, in effect, … Continue reading
AEW. 2001. Blade Runner Novel Pt.1. mod-type: levels, music release date: 06 September 2001 release package: bladerunner2ndlevel.zip [9MB] package contains: br2.mpm [34MB] | br2.txt [3KB] download: at filefront accompanying br2.txt: ———————————————————————— Blade Runner Novel Pt.1 Author AEW Author walwin[at]qwest.net ———————————————————————— Type of modification:Level,music Build Time: 45 hours ———————————————————————— Description: Blade Runner Story First part (of many I hope) of a BladeRunner novel starring Max Payne Those hung up on no new skin can pretend Payne’s real coat is in the cleaners. Features:AI scripting, sounds, music and a story. This is the start of what I hope to be many levels … Continue reading