Tag Archives: design
kara
mari0 gone gold
Back ↵in October I hailed it, now it’s out—go and grab the ingenious ↓Mari0! It’s been released five days ago, today we’re already at 1.4 :)
Continue reading →the construction of social computing
Just yesterday I received an e-mail from ↑Maurizio Teli [whom I know from back in 2005, when we met at the Cyberspace conference in Brno, Czech Republic] containing a call for papers for a workshop he is organizing together with … Continue reading →
ralph mcquarrie
Last Saturday ↑Ralph McQuarrie died age 82 in Berkeley, California. What ↑Syd Mead ↵is for ‘Blade Runner’ (Scott 1982), Ralph McQuarrie was for ‘Star Wars’ (Lucas 1977)—the decisive conceptual designer. McQuarrie gave us the whole look and feel of Star … Continue reading →
today’s result
forget your past
Last summer photographer ↑Timothy Allen met Alexander Ivanov, a colleague of his, at a photo festival in Bulgaria: ‘Back then he showed me some pictures of what looked to me like a cross between a flying saucer and Doctor Evil’s … Continue reading →
antichamber
When I read some of the comments to this indie-game my breath caught, ↵because I feared I would have to launch a copyright lawsuit ;-) Anyway, since ↵Minecraft, ↑Antichamber is the indie-game I am looking most forward to. There’s a … Continue reading →
desert mecha
The above 3D-scene, called ‘Desert Lion,’ was done by Andrew March in 2004 and since then sat on my HDD. Andrew used the model of the Cougar ↑mech (which at least dates back to 2002, but you can still ↓download … Continue reading →
world builder
If I do remember correctly, it was ↑KerLeone who years ago pointed me to ↑Bruce Branit‘s magnificent short film ‘World Builder.’ This year Bruce was so kind to allow me to ↵screen his film without any fee whatsoever and … Continue reading →