steampunk
The ↑steampunk keyboard mod out of the ↑steampunk workshop definitely is the perfect follow-up to the ↵high end keyboard. from just.be via e-mail—tnx!
Continue reading →The ↑steampunk keyboard mod out of the ↑steampunk workshop definitely is the perfect follow-up to the ↵high end keyboard. from just.be via e-mail—tnx!
Continue reading →I need a new television set. Actually I do not need one, but I want a new one. Currently I still have got a widescreen ↑cathode ray tube (CRT) machine, which is great, but I want a way larger … Continue reading →
↑Watch the video, or ↑watch the magician himself ↑at TED, or the ↑first video, read everything about it at ↑Jeff Han‘s own website, at ↑multi touch screen, or in Adam L. Penenberg’s excellent article “↑Can’t Touch This“ at ↑FastCompany, … Continue reading →
Definitely I won’t repeat all the hype—if you are out for that, watch Steve Job’s Macworld keynote and the animations at the ↑iPhone homepage. What indeed strikes me is the usual Apple understatement, clear-cut physical design, and of course … Continue reading →
F00 foo from ↑Acidmods ↑said: “Heres a little side project I’ve been working on. Playing doom.wad’s on my iPod with a NES controller,” and pointed us to the according ↑video at YouTube. This earned him a ↑story at hack a … Continue reading →
“When I first saw a picture of the ↑Boomslang in an advertisement, I immediately fell for its aesthetics,” I wrote in 2004, when I first attempted a case study in cultural appropriation of peripheral computer hardware, called ↵the taming … Continue reading →
Once upon a time there were collections of pictures online, showing gamers in front of their screens, making impossible grimaces, and caught in quite astounding involuntary movement—results of their being deeply immersed in computergame action. Then have a look at … Continue reading →
It seems that I am attracted to ↵things “Razer”, however spelled, just ↑like John Romero is … ;-) As some may remember, I am the owner of “that girlish piece of hardware” [tnx 2R] called the Motorola Razr—which at some … Continue reading →
After ↵collecting toilets and ↵more toilets, now it’s the other way round—not toilets in computergames, but computergames in toilets. Designer ↑Marcel Neundörfer has developed urinals with integrated gameplay: “Recessed into a urinal is a pressure-sensitive display screen. When the … Continue reading →
China definitely is the world’s factory. No matter what kind of product I turn around—be it the cheapest plastic toy, little-finger sized, or be it a high-end expedition sleeping back, or be it any random electronic device, no matter … Continue reading →