xirdalium

Day: December 1, 2006

  • mod researchers

    Some day in the first half of April 2002 I ↵stumbled over gamemodding and slowly realized that there was more than something in it, legitimizing an anthropological look. Before that I was aware of player-created game-content, as I had played ↑“Descent” (1995) and lots of custom maps for it, but at that time I did…

  • open access anthropology blog

    ↑About the ↑open access anthropology blog:  This is the blog for Open Access Anthropology, an organization of volunteers interested in creating open access alternatives to anthropological publications. This blog will be the news outlet for the organization where we will announce news like current events progress within the discipline. We come from many different backgrounds…

  • kirkpatrick 2004 excerpts

    Technological politics and the networked PC  However, the best illustration of the kind of positive cultural politics envisaged here concerns the culture of game modification. Games players write and exchange ‘mods’—modifications to games programs that include new twists of storyline and environment—and have succeeded, through this activity, in obliging games producers to leave their source…

  • barwell 2005 excerpts

    Original, authentic, copy: Conceptual issues in digital texts  For textual studies, digital texts present special problems and magnify others. Three examples will suffice. The first is a result of their ease of reproduction, alteration, corruption, and transmission, much greater than in the case of texts produced on paper—the challenge is in determining the relationships between…

  • subcategory excerpts

    Finally I introduced the subcategory ↵excerpts to the category ↵literature within this blog. That’s something I intended from the start on, but never did till now. Over time I realized that, maybe because of vanity, this blog more and more became a platform for publication, somehow I had started to write something like a private…