In connection with computergames the term “realistic graphics” is a blunt misnomer—seen from a philosophical, respectively epistemological vantage point. Computergame graphics are an instance of artistical depiction. Already for a long time there is a precise differentiation between “nature” and “reality” in fine art theory. A painting which as accurately as possible simulates what human beings—conditioned in, or by a given culture—visually percept within the outside world of physical things is not to be called “realistic,” but “naturalistic”, or “painted in a naturalistic style.”
The above picture is a clipping from a “hyperreal” oil painting by Robert Bechtle. ↑Jos Stam explains:
The next blunt misnomer, you say? Concepts generated without order and method in the analytical sense? In a way yes, but then all this terms are idiosyncrasies of a specific cultural group, the “art world” in that case.