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a blog … in the strict sense of the term …

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Category Archives: cyberanthropology

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mod researchers

xirdalium Posted on Friday, 1st December 2006 by zephyrin_xirdalSunday, 14th October 2012

Some day in the first half of April 2002 I ↵stumbled over gamemodding and slowly realized that there was more than something in it, legitimizing an anthropological look. Before that I was aware of player-created game-content, as I had played … Continue reading →

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Posted in cyberanthropology, gamemods, games, literature, non-fiction | Tagged academia, gaming, max payne, modding | Leave a reply

another one

xirdalium Posted on Wednesday, 29th November 2006 by zephyrin_xirdalFriday, 6th July 2012

The research of ↑Andrew Mactavish “focuses on the participatory and performative elements of digital game play, especially within the context of a politics of cultural production and consumption. I am interested in how digital games and gamers “play” with and … Continue reading →

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cyborg anthropology

xirdalium Posted on Friday, 24th November 2006 by zephyrin_xirdalFriday, 6th July 2012

↑Kevin Warwick is not only “the first cyborg”, but even has an anthropologist attached: ↑Daniela Cerqui. I like that.  Tnx to the people of my “Cyberpunk” seminar

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from play to knowledge

xirdalium Posted on Wednesday, 25th October 2006 by zephyrin_xirdalWednesday, 3rd October 2012

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Posted in anthropology, cyberanthropology, games, literature, non-fiction | Tagged gameplay, gaming, quake, tricking | Leave a reply

nomads now online

xirdalium Posted on Tuesday, 26th September 2006 by zephyrin_xirdalMonday, 1st April 2013

  The paper I presented at the workshop ↑Understanding media practices at the ↑9th EASA Biennial Conference which took place from September 18th through September 21st 2006 in Bristol, UK, now is online at my own server: ↑“The online nomads … Continue reading →

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Posted in anthropology, cyberanthropology, literature, non-fiction | Tagged infotech, interaction | Leave a reply

feedback

xirdalium Posted on Thursday, 7th September 2006 by zephyrin_xirdalSunday, 14th October 2012

sf affecting rl    Concept art for ↑“Blade Runner“ by ↑Syd Mead, ↑visual futurist. There is a thread at ↑williamgibsonboard collecting ↑links to images, sounds, or texts related to or evocative of William Gibson’s work. ↑RUR posted the above picture, … Continue reading →

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less than cyberanthropology

xirdalium Posted on Wednesday, 6th September 2006 by zephyrin_xirdalSunday, 14th October 2012

↑Steven Mizrach‘s ↑pages on cyberanthropology [Caution: MIDI-sound! ;-] are very prominently visible on the Web, as e.g. ↑Budka & ↑Kremser (↵2004: 222, endnote #1) rightfully have noted. Hence his views on the topic can not easily be neglected. Unfortunately I … Continue reading →

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less than cyberculture

xirdalium Posted on Wednesday, 6th September 2006 by zephyrin_xirdalFriday, 6th July 2012

One of the goals of my project is to generate anthropologically feasible outlines of concepts like cyberculture. Therefore it is necessary to take the buzz away from those buzzwords, and to gain an overview of how this words have been … Continue reading →

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wtf is cyberanthropology?

xirdalium Posted on Friday, 1st September 2006 by zephyrin_xirdalSunday, 14th October 2012

yet another attempt  Sometimes it is quite interesting what paths thoughts take, and how this is influenced by not anticipated events. Some weeks ago ↑Kurt Beck payed a visit to my office and I told him about my recent ponderings, … Continue reading →

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the art of gamemodding

xirdalium Posted on Thursday, 24th August 2006 by zephyrin_xirdalSunday, 14th October 2012

  It seems that the time of harvesting the fruits of my efforts finally has arrived. Today again an invitation to write an article for an anthology came in—I didn’t even send a proposal … God, am I satisfied and … Continue reading →

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Cover of 'Cyberanthropology' (Knorr 2011)

You still can find copies of my 2011 book [in German] ↑at amazon. And here are some ↵reviews.


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