artform
Gaming is the most vital artform of the age, a field that has burgeoned from virtually nothing to one of the world’s most popular forms in no time flat, a field that has seen and continues to see an enormous … Continue reading →
Gaming is the most vital artform of the age, a field that has burgeoned from virtually nothing to one of the world’s most popular forms in no time flat, a field that has seen and continues to see an enormous … Continue reading →
The ↑webcomic above is copyrighted by ↑David Malki ! and to be found at ↑wondermark.com … “Although he is an experienced artist and graphic designer, David does not draw the figures in Wondermark; rather, they are culled from a … Continue reading →
↑LOWOOD, HENRY E. 2006. “High-performance play: The making of machinima.” To appear in: Videogames and Art: Intersections and Interactions, Andy Clarke and Grethe Mitchell (eds.), Intellect Books (UK), 2006. Also to appear in: Journal of Media Practice: Videogames and Art … Continue reading →
With ↑urban china ↑2R has breezed one more set of his photos from China online. Again very moody, cyberpunk, and noir. Enjoy.
Continue reading →It’s time to clarify the ambiguous term “demo” as used within gaming culture. For that purpose I’ll quote from some ’emic sources’. 1. Let’s start with the obvious, Wikipedia’s entry ↑Game demo: A game demo is a freely distributed demonstration … Continue reading →
↑2R has returned from China and among other things brought along beautiful photographies of which he has put a ↑first set online. Partly noir, partly cyberpunk, partly both, all China. Lots of neon, menacing nighttime indoors and outdoors architecture, artefacts’ … Continue reading →
Besides the ↵White Room there now is yet another fine instance of the appropriation of computergames by fine art, Alison Mealey’s ↑Unrealart: All artworks have been created using data from the game “Unreal Tournament”. Each image represents about … Continue reading →
↑Garry’s mod [Gmod], of which ↑version 9.0 was released just today, is a ↵HL2-mod[ification] which allows you to ↑do uncanny things in HL2. ↑Wikipedia says: “Garry’s Mod (Gmod), a successor to the throne of the original JBMod, is a … Continue reading →
↑Mizuko Ito [↵keitai-scholar and sister of blogosphere-legend ↑Joi Ito] introduces us to ↑Otaku Media Literacy—if one would replace ‘anime otaku’ by ‘gamemodders’ and add one or two adjustments, her text still would be ‘the truth’. Here’s an excerpt: ↑[…] Overseas … Continue reading →
—is anybody home | Calling elvis—I’m here all alone | Did he leave the building | Or can he come to the phone | Calling elvis—I’m here all alone [Mark Knopfler—originally released on ‘On Every Street’] The Unreal 2003 … Continue reading →