Daily Archives: Wednesday, 11th January 2006
half real
↑Jesper Juul, ↑the ludologist, has published his book ↑half-real—here’s the ↑about: A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world but we slay … Continue reading →
chinese gold farms
The New York Times’ David Barboza has written an article on chinese gold farms, called ↑Boring Game? Hire a player which is available online via the International Herald Tribune: FUZHOU, China One of China’s newest factories operates here in the … Continue reading →
boom: headshot!
After having given an impression of a decidedly ↑etic perspective on professional gaming (↵world’s greatests), here are instances of the ↑emic perspective of pro-gamers onto themselves and their culture. The ↑pure pwnage ↑series of auto-ethnographical/biographical movies allows unique insights into … Continue reading →