speed thrills

It seems like ↑just.be in meatspace somehow ran into Thomas ‘↑Panter‘ Pilger, who in 1997 “spread throughout the ↑COMPET-N tables like a plague. By August, he was the first to do the third ↑DOOM 2 episode (Map 21-30) on Nightmare skill and was primed for the ultimate DOOM 2 honor, DOOM 2 Schwarzenegger. Almost a year in the making, Thomas ‘Panter’ Pilger finally achieved the impossible by recording all 32 maps of DOOM 2 on Nightmare skill in one demo in 49:49.” ↑John Romero‘s reaction to Panter’s feat: “I grabbed the demos and I’ll run them as soon as I … Continue reading

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spook country

  It seems that I was right, ↵when I suspected that ↑William Gibson succesfully had fused blogging with novel writing, and that in his blog we were reading bits and pieces of an upcoming novel of his. At the end of this year’s January he turned corrected proofs in to the publisher, the covers of the ↑US and ↑UK editions are ready, and “Spook Country” will soon hit the shelves. … Continue reading

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beatboxing flute

As ↑anthronaut commented in his e-mail—by which he pointed me to the whole thing—this indeed is a multi-layered interweavement of computer games, popular music, and new media … At the ↑FanTent, which stands for “fanmade content”, there is a collection of YouTube videos depicting people playing, respectively ↑interpreting the Super Mario Brothers theme song on a whole array of usual and unusual music instruments. Meanwhile an analogous collection of ↑interpretations of the Zelda theme was added. … Continue reading

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cyberathlete

Those from the field indeed shoot back. In my case with digital camera and weblog. Since last year’s December the 20th, ↵when we first tested the Wii in ↑Munich’s Wii Crib, Wednesday has developed into our Wii evening—now we are kind of regulars at the joint. In our wake meanwhile quite a flock of our institute’s anthropology students has been attracted to the Wii Crib. The day before yesterday our bunch occupied all three machines there and played away the whole evening. Unlike with ‘conventional’ input devices, with the Wii the movements of the player’s avatar are duplicated and performed … Continue reading

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godbox

Motherboard: Asus M2R32-MVP | CPU: AMD Athlon64 X2 5200+ | Memory: A-DATA DIMM 2 GB DDR2-800 | Graphic Cards: 2x Sapphire Radeon X1950 PRO (512MB each) | Sound: Creative X-Fi Xtreme Gamer | Power Supply: Thermaltake Toughpower 700 Watt | Hard Drives: Western Digital RaptorX (150GB, 10.000rpm); Western Digital WD5000AAKS (500GB, 7200rpm) | Optical Drives: Plextor PX-760SA; Asus DVD-E616A3T | Case: Lian Li PC-G70B | Monitors: 2x BenQ FP93GX 19″ (2ms)—’nough said. … Continue reading

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bright falls goes wireless

  Whenever new means of computer-mediated communication (CMC) appear on the scene, they immediately are tried out by the [Max Payne/Alan Wake] community and quickly get integrated into its interaction-infrastructure. The environment within which the community exists is not formed by one particular service or technology. The Internet itself with its everchanging possibilities is the “natural environment” within which the community’s habitat is situated. (↵Knorr 2006b: 4) This bragging statement of mine stands yet to be corrected. Since four days ↑BrightFalls.com, the community driven premiere news source on ↑Remedy‘s upcoming game “↑Alan Wake“ can be ↑viewed on mobile phones via … Continue reading

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ethnographical suspense on dm6

  With the ↵Fighternight 9 approaching I definitely should have other things on my mind. Namely, ordering the parts of my godbox so that there will be a chance of them arriving in time, and doing some ↑deathmatching in “↑Quake III Arena“ (Q3A), in spite of training ↵trickjumping moves. But somehow I can not help going on with my ↵strafing musings …  When trying to accomplish ↵thick participation as the core methodological approach to the field, at every stage you have to decide how deeply to immerse yourself. Apprenticeship and acquiring ↵embodied knowledge are indespensable to a certain degree, I … Continue reading

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fighternight 9

  The above picture I took sometime during the Fighternight VII and to some degree catches the ambience, I think … creatures of the night. My fieldwork goes multisited again, high time to get fragged some more—the ↑Fighternight 9 will take place on 23 through 25 February 2007, unfortunately not ↵at Wolfenstein, but 564 people with their machines nevertheless. You’ll find me on seat C42, next to DigitalHawk on C43. I wonder if we again are offered ↵three songs ;-) … Continue reading

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wesch on xml

  Anthropologist ↑Michael Wesch, himself a YouTube and Web 2.0 buff—see his collaborative weblog ↑Digital Ethnography—, has himself landed a smash hit within said domains: His video ↑Web 2.0 … The Machine is Us/ing Us currently flies around the world. E.g. Technorati just some seconds ago ↑counted 236 links to it at YouTube. In an e-mail to the profession Mike commented:  I was totally blown away last night when my video became a major hit throughout the [I]nternet. Starting at about 6:30 it ↑made the front page of Digg.com, a major internet news base. By this morning it had become … Continue reading

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cyberpunk wiki

  First it was a blog only, then ↑the virtual meatspace—forums, that is—was added, and now SFAM expanded ↑cyperpunkreview.com by the ↑cyberpunk wiki. As cyberpunkreview.com not only proved to be a tremendously growing site—both, in term of content and popularity—, but stands for quality and reliability, too, I urge every upright cyberpunk aficionado to contribute. … Continue reading

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