most immersive moment in a computergame

The day before yesterday I got Half Life 2 (HL2) and installed it in the afternoon. Although Steam is kind of embarassing it worked fine. Then, still being in the office, I started to play it. And I have to say it is absolutely amazing, stunning, and whatnot. In the evening I continued to play until 2AM yesterday. I do not yet know how to make screenshots ingame, but I definitely have to work that out. There was one scene/incident in a concrete water-reservoir, diving in the water, a corpse of a killed combine-policeman floating above me, and the bubble … Continue reading

Share

the white room

“The White Room is a set of photographic prints resulting from an in-game photo shoot that documents a series of constructed disasters. These interiors were set up by the artist using the videogame Max Payne 2, a ‘Film Noir’ thriller that tells a tale of lost love, deception and betrayal. The shoot took place within the game’s developer mode using the GOD and GETALLWEAPONS cheats and BenDMan’S ‘bloody mod 1.2’. By transforming the game environment into a ready-made urban studio space, the objects and interiors were altered using the in-game weapons with the gore from dead enemies being used to … Continue reading

Share

the new gods

Having returned from the last LAN-party (the Fighternight 6) — where I again was fragged big time. Lucky me that we didn’t play one second of Counter Strike (CS) ;) — I am very much into Quake 3 Arena (Q3A) again. At the LAN someone had a movie of some Q3A grand champion doing incredible jumps, stunts, and tricks. If, following Harold Schechter, the comicbook superheroes are the new gods (Schechter 1980), they meanwhile have evolved into computergame characters. And among this breed there is an absolute upper class, the creme of the Pantheon, if you wish: the hardcore champion … Continue reading

Share

style

In respect to their graphical style computergames and their modifications can be sorted into a continuum ranging from photorealism to uttermost graphical abstraction. Most of the ↵mods created by members of the ↵MP-community are located towards the middle of the continuum—maybe with a slight tendency in the direction of photorealism. This may well be determinated to a certain degree: Firstly the original MP-games are located near the same spot. And the majority of the modders seems to be inclined to emulate the style of the creators of the original game. The ↑official modding tutorials by ↑Remedy of course suggest exactly … Continue reading

Share

scambaiters

Nigeria, fraud, and counter-fraud Years ago, at the very beginning of my “journeys into cyberspace”, I was quite careless with my e-mail address. As a result I became the target of junk-mails, spam-mails and what you have. Meanwhile I’ve got a powerful firewall and filter which kicks all of them into killfile-oblivion. Only two categories of junk-mails still manage to sneak through: A heap of advertisement from Korea (Which I can’t even read—the bot ignores the most obvious of all ‘cultural borders’, the language-barrier-reef. ‘Cause of that those advertisements vanish into oblivion, too.) and mails from Nigeria which promise midean … Continue reading

Share

polar payne

↑Maddieman [aka Jonathan Hallier]. 2003. Polar Payne. mod-type: total_conversion release date: 18 August 2003 release package: PolarPayne.zip [44MB] package contains: Polar Payne.mpm [54MB] | Manual.pdf [396KB] | readme.txt [2KB] | ↵Dinky.avi [9MB] download: ↑at filefront accompanying readme.txt: ================================== Polar Payne ================================== This is the final version of Polar Payne, bugs and all; and it is highly unlikely that any further re-releases will be available. No serious plans for a sequel are in the works at present. You’ll need Adobe Acrobat Reader in order to open the full Instruction Manual, which is in PDF format. You can download this for free … Continue reading

Share

the chateau 1.1

theHunted [aka JcDenton999 aka Grazer]. 2003. The Château 1.1. mod-type: level, gameplay_tweak, fx_tweak, music_tweak release date: 20 June 2003 release package: chateau-v1x.zip [18MB] package contains: chateau-v1x.mpm [34MB] | readme.txt [2KB] download: ↑at filefront accompanying readme.txt: //================== The Château 1.1 ================== //a Max Payne, KungFu Edition 3.0, map addon //Creator: theHunted aka. JcDenton999 aka… //mailto: JcDenton999[at]gmx.at //Overview: The Château is a very small map, based on The Matrix Reloaded Movie. In Combination with KungFu it brings you a cool Fighting Experience to the wonderful Max Payne. //Features: – New Map – few new sounds and music – KungFu 3.0 (of course) … Continue reading

Share

megaman and xiaoxiao

Picasso once said that the only thing he regrets is to never have done a graphic novel (vulgar term: comic; high-culture french term: les bandes dessinées). Today, I guess, he’d strive to do a computergame. I thought about this yesterday, and — quite matching — today I stumbled (via searching updates to the ↵Star-Wars-Kid story and dropping by at the force net while doing so) into the 8-bit theatre aka Bob & George. Something about it: “Bob and George, arguably the very first sprite-based webcomic was started in April 2000.The original idea was for the comic to be hand-drawn and … Continue reading

Share

the strange case of the star wars kid

Some time ago on “my online-community’s” IRC-channel someone pointed us to a small movie-file showing a not-really-athletic kid dancing around with a broomstick, clearly impersonating Sith-Lord Darth Maul of Star-Wars-Episode-I fame. Being reminded of myself as a kid when “Star Wars” hit the silverscreen for the first time in 1977 I felt quite some sympathy for the boy — and we had some minutes of good amusement watching him wielding his imagined double-bladed lightsaber. Afterwards I forgot about that. Today, while skimming through the german online-magazine Telepolis, I found a whole article on this movie and the still developing story … Continue reading

Share

hell’s kitchen

Maddieman—one of the most respected modders in the whole community—has put up his new website called ↑Hell’s Kitchen: 9th March 2003 The site is up! \o/ A bit crappy at the moment, but this is my first attempt at my own web site—feel free to check out the available sections. Thanks again to biXen for setting this up for me. Announcements: Katana 2 No doubt by now, most of you will have seen the k2 video, made by the ever impressive StratonAce — if not, you should, he’s done some fantastic things with it. I should inform you however, that … Continue reading

Share