style

In respect to their graphical style computergames and their modifications can be sorted into a continuum ranging from photorealism to uttermost graphical abstraction. Most of the ↵mods created by members of the ↵MP-community are located towards the middle of the continuum—maybe with a slight tendency in the direction of photorealism. This may well be determinated to a certain degree: Firstly the original MP-games are located near the same spot. And the majority of the modders seems to be inclined to emulate the style of the creators of the original game. The ↑official modding tutorials by ↑Remedy of course suggest exactly … Continue reading

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polar payne

↑Maddieman [aka Jonathan Hallier]. 2003. Polar Payne. mod-type: total_conversion release date: 18 August 2003 release package: PolarPayne.zip [44MB] package contains: Polar Payne.mpm [54MB] | Manual.pdf [396KB] | readme.txt [2KB] | ↵Dinky.avi [9MB] download: ↑at filefront accompanying readme.txt: ================================== Polar Payne ================================== This is the final version of Polar Payne, bugs and all; and it is highly unlikely that any further re-releases will be available. No serious plans for a sequel are in the works at present. You’ll need Adobe Acrobat Reader in order to open the full Instruction Manual, which is in PDF format. You can download this for free … Continue reading

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the chateau 1.1

theHunted [aka JcDenton999 aka Grazer]. 2003. The Château 1.1. mod-type: level, gameplay_tweak, fx_tweak, music_tweak release date: 20 June 2003 release package: chateau-v1x.zip [18MB] package contains: chateau-v1x.mpm [34MB] | readme.txt [2KB] download: ↑at filefront accompanying readme.txt: //================== The Château 1.1 ================== //a Max Payne, KungFu Edition 3.0, map addon //Creator: theHunted aka. JcDenton999 aka… //mailto: JcDenton999[at]gmx.at //Overview: The Château is a very small map, based on The Matrix Reloaded Movie. In Combination with KungFu it brings you a cool Fighting Experience to the wonderful Max Payne. //Features: – New Map – few new sounds and music – KungFu 3.0 (of course) … Continue reading

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megaman and xiaoxiao

Picasso once said that the only thing he regrets is to never have done a graphic novel (vulgar term: comic; high-culture french term: les bandes dessinées). Today, I guess, he’d strive to do a computergame. I thought about this yesterday, and — quite matching — today I stumbled (via searching updates to the ↵Star-Wars-Kid story and dropping by at the force net while doing so) into the 8-bit theatre aka Bob & George. Something about it: “Bob and George, arguably the very first sprite-based webcomic was started in April 2000.The original idea was for the comic to be hand-drawn and … Continue reading

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hell’s kitchen

Maddieman—one of the most respected modders in the whole community—has put up his new website called ↑Hell’s Kitchen: 9th March 2003 The site is up! \o/ A bit crappy at the moment, but this is my first attempt at my own web site—feel free to check out the available sections. Thanks again to biXen for setting this up for me. Announcements: Katana 2 No doubt by now, most of you will have seen the k2 video, made by the ever impressive StratonAce — if not, you should, he’s done some fantastic things with it. I should inform you however, that … Continue reading

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mphq via IRC

Yesterday I entered a new dimension of my participating observation inside the MP-modding community: I for the first time entered the chatroom of ↵MPHQ. For this I use my expired shareware-version of mIRC, which still works flawlessly – nobody knows why. GutBomb and some others were present, but they talked Mac-related, so I hadn’t too much to contribute. but from the conversation it became clear, that at least gutBomb remembers me and who i am. Today I entered the chatroom again. Ildu and some others were there. One called himself Fruehshoppen aka JCDenton999 aka TheHunted—he at once asked me if … Continue reading

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neo

Neo wrote in the ↵MPHQ-forum: [Thu Jan 23, 2003 6:03 am] “hmm.. so the MP community is barly in the puberty..” Thats pretty funny, but its a good thing becuase if there are all these mappers at a young age then there will be a lot of damn good older one’s in a couple of years Personally i wish to be a pro. I am pursuing it iam already on the right track. So if you keep with it and edit for as many games as you can do so with out making complete crap, then you should build up … Continue reading

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3dsmax

Some days ago I bought a book on 3dsmax4—which came with a trial-version of it—and am reading in it since, simultaneously fooling around with the application itself. The book is in German and its subtitle reads “Grundlagen und Praxis der 3D-Visualisierung und -Animation”. The book really features what its title promises. I’m astonished about the complexity and possibilities of professional software like 3ds. If this isn’t capable of producing art, I don’t know what on earth actually is.     Wook didn’t reply to my last e-mail yet. I’ve sent it on Thursday 16. Yesterday I saw a post of … Continue reading

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catastrophy

Catastrophy! The Beavises’n’Buttheads which constitute the staff of MPHQ have nuked all the forums clear! I’m not whining after my postcount (which still was a poor 200 and something), but I’m somewhat shocked about the loss of this big piece of MP-modding-community history. Now I see what a fault it was not to regularly write into this diary as I had envisioned. Now I’ve got to discipline myself and do this diary properly. On the other hand the incidence was a lesson in how-the-Internet-works. And it even may offer a new chance. All of the registered users of MPHQ have … Continue reading

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